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AN295: USB Audio Class Tutorial - Silicon Labs

    https://www.silabs.com/documents/public/application-notes/AN295.pdf
    The USB Audio class uses the isochronous transfer type to stream audio across a USB link. 2.1. USB Operational Overview When a USB device connects to a USB port, the host controlling the port retrieves information about the capabilities of a device through control transfers during a process called enumeration.

How to transfer data to USB isochronous endpoints ...

    https://docs.microsoft.com/en-us/windows-hardware/drivers/usbcon/transfer-data-to-isochronous-endpoints
    A Universal Serial Bus (USB) device can support isochronous endpoints to transfer time-dependent data at a steady rate, such as with audio/video streaming. To transfer data, the client driver issues a request to read or write data to an isochronous endpoint.

Fundamentals of USB Audio - EDN

    https://www.edn.com/fundamentals-of-usb-audio/
    In USB Audio each transfer always carries a whole number of samples; alternating transfers carry 48 and 40 bytes (6 and 5 stereo samples), so that the average rate works out as 44.1 bytes per transfer. A single isochronous transfer can carry 1024 bytes, and can carry at most 256 samples (at 24/32 bits).

USB Audio 2.0 Drivers - Windows drivers | Microsoft Docs

    https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/usb-2-0-audio-drivers
    Class-Specific AS isochronous audio data endpoint descriptor For details on this specification, refer to ADC-2 4.10.1.2. The MaxPacketsOnly flag in the bmAttributes field is not supported and will be ignored. The fields bmControls, bLockDelayUnits and wLockDelay will be ignored. Class requests and interrupt data messages

USB Audio Simplified - Silicon Labs

    https://www.silabs.com/documents/public/white-papers/usb-audio-simplified.pdf
    scheme on “isochronous transfers,” which has been incorporated into the USB specification. The Audio Device Class definition adheres to this synchronization scheme to transport audio data reliably over the bus. However, the implementation of this synchronization mechanism is not a trivial task, and legacy

How to choose bInterval in USB Audio 2.0 Standard AS ...

    https://stackoverflow.com/questions/62377939/how-to-choose-binterval-in-usb-audio-2-0-standard-as-isochronous-audio-data-endp
    I am implementing an USB audio input device (STM32 with two microphones), following the Universal Serial Bus Device Class Definition for Audio Devices, Release 2.0.. I want to use USB High Speed, not Full Speed. The Standard AS Isochronous Audio Data Endpoint Descriptor has the field bInterval.. How should I choose the value for bInterval?Can I use a …

USB device audio streaming Expansion Package for …

    https://www.st.com/resource/en/user_manual/dm00383815-usb-device-audio-streaming-expansion-package-for-stm32cube-stmicroelectronics.pdf
    The USB Audio Class uses the isochronous transfer type to stream audio across a USB link. Three interfaces are defined within the Audio Class: audio control (AC) interface, zero or more audio streaming (AS) interfaces and zero or more MIDI streaming (MS) interfaces (for MIDI devices). There are two incompatible versions of the USB Audio Class:

(libusb) Confusion about continous isochronous USB …

    https://stackoverflow.com/questions/24724987/libusb-confusion-about-continous-isochronous-usb-streams
    So the USB audio class implements a control pipe as well as the audio pipe(s). The control pipe is used to negotiate a slight speed-up or slow-down at one end, usually the Device end (e.g. headphones), to avoid data loss. That's why the USB descriptors for audio device class products are so incredibly complex.

Universal Serial Bus Device Class Definition for Audio …

    https://www.usb.org/sites/default/files/audio10.pdf
    USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 ii Scope of This Release This document is the 1.0 release of this device class definition.

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