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unity - Unity3d - AudioSource is not playing if gameObject ...

    https://gamedev.stackexchange.com/questions/150202/unity3d-audiosource-is-not-playing-if-gameobject-is-removed-after-play-was-sta#:~:text=Since%20your%20audio%20source%20is%20attached%20to%20your,gameobject%20holding%20your%20audiosource%20and%20disable%20the%20gameobject.
    none

Audio - Cannot play a Disabled audio Source. - Unity Forum

    https://forum.unity.com/threads/cannot-play-a-disabled-audio-source.468084/
    Just add your PREFAB or OTHER audio source to the ACTIVE SCENE (preferrably in an empty object because there are many sound effects in a single game). The problem should solve this way. In above example you have to instantiate and destroy the audio source everytime you want to play it. I don't think that's a good approach. rameezfyyz, Jan 4, 2021

Can not play a disabled audio source. Why randomly ...

    https://answers.unity.com/questions/744230/can-not-play-a-disabled-audio-source-why-randomly.html
    1. Answer by DoctorWho · Jul 09, 2014 at 11:54 PM. click this to get right to everything audio. ok, if your audio source is disabled then it will not use the play function, look at your audio source it has a check box for being enabled or not, if its not checked it will not be updated unless you enable it with code. also inside it is a play on awake, this is what the code your using is acting …

c# - Unity "Can not play a disabled audio source" - Stack ...

    https://stackoverflow.com/questions/39222224/unity-can-not-play-a-disabled-audio-source
    Show activity on this post. I have been trying to play an effect sound whenever the function is called, however I keep getting the notification "Cannot play a disabled audio source". I also noticed that the sound plays on awake even though I have it turned off. Here's what my EffectController class looks like.

Cannot play a disabled audio source. - Unity Forum

    https://forum.unity.com/threads/cannot-play-a-disabled-audio-source.504013/
    Cannot play a disabled audio source. Discussion in 'Scripting' started by Code1345, Nov 10, 2017. csharp; debugging; script errors; visual studio; Code1345. Joined: May 21, 2017 Posts: 61. So I've been struggling over my code for a few hours with no luck. I'm trying to play and audio clip when walking into a box collider on top of a sword.

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