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FMOD for Unity | Audio | Unity Asset Store

    https://assetstore.unity.com/packages/tools/audio/fmod-for-unity-161631
    Get the FMOD for Unity package from FMOD and speed up your game development process. Find this & other Audio options on the Unity Asset Store. Cancel. Cart. Applications. 3D. 2D. Add-Ons. Audio. Essentials. Templates. Tools. VFX. Sale. Sell Assets. Over 11,000 five-star ...

FMOD & Unity | Using 3D Audio Events In A Custom C# …

    https://www.youtube.com/watch?v=vZy2xaAHlCA
    This tutorial shows a quick way to use 3D events you create in FMOD in C#, allowing you to manipulate them depending on how and when the audio is played with...

Integration Tutorial - FMOD

    https://www.fmod.com/unity-integrate
    To start, we will need to import FMOD for Unity. In Unity, from the menu bar, select Window > Asset Store. Note that in Unity 2020.1 and later, the asset store opens in a browser window. Search for “FMOD for Unity”. (Alternatively, it's also possible to navigate to FMOD for Unity in your browser.) Select the FMOD for Unity asset.

Game Audio with FMOD and Unity - 1st Edition - Ciarán ...

    https://www.routledge.com/Game-Audio-with-FMOD-and-Unity/Robinson/p/book/9781138315976
    Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game. All the basics are covered, as well as a simple introduction to coding.

Audio - FMOD failed to initialize - Unity Forum

    https://forum.unity.com/threads/fmod-failed-to-initialize.602845/
    FMOD failed to initialize. This may be because your sound card is configured to give applications exclusive access, thus preventing Unity from using this device. You can change this in Control Panel > Audio Devices and Sound Themes > Playback Device > Properties > …

Unity - Manual: Using audio in WebGL

    https://docs.unity3d.com/Manual/webgl-audio.html
    Unity WebGL has limited audio functionality and only supports the basic features, because Unity usually uses FMOD to manage audio for platforms. However, FMOD relies on threads, which WebGL does not support.

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