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c# - Audio not playing in Unity - Stack Overflow

    https://stackoverflow.com/questions/49451295/audio-not-playing-in-unity#:~:text=Reasons%20why%20audio%20won%27t%20play%20in%20Unity%3A%20%28From,won%27t%20throw%20any%20error.%20It%20simply%20won%27t%20play.
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There is no 'AudioSource' attached Error - Unity Answers

    https://answers.unity.com/questions/1079250/there-is-no-audiosource-attached-error.html
    Weird issue. So here is the error: MissingComponentException: There is no 'AudioSource' attached to the "Input-Escape-MainMenu" game object, but a script is trying to access it. You probably need to add a AudioSource to the game object "Input-Escape-MainMenu".

MissingComponentException: There is no ... - Unity

    https://forum.unity.com/threads/missingcomponentexception-there-is-no-audiosource-attached-to-the-first-person-co.225964/
    You probably need to add a AudioSource to the game object "First Person Controller". Or your script needs to check if the component is attached before using it. Code (csharp): var sound : AudioClip; // drag the sound here. function Update (){. if( Input.GetButtonDown("Fire")){.

Audio Not playing in Unity at all. [SOLVED] - Unity Forum

    https://forum.unity.com/threads/audio-not-playing-in-unity-at-all-solved.414941/
    I just reset the audio component in the project settings menu and it played all audio. So Edit>ProjectSettings>audio, click the cog wheel on the right side across from audio, and then click reset. it may change any audio presets you have made (not really sure) but, it fixed my problem. Unity - 2019.4.0f1.

c# - Audio not playing in Unity - Stack Overflow

    https://stackoverflow.com/questions/49451295/audio-not-playing-in-unity
    Reasons why audio won't play in Unity: (From likely to unlikely) 1 .The AudioClip is not assigned. This is your AudioClip public AudioClip hurtSound; If hurtSound not assigned or initialized in the Editor or via code, Unity won't throw any error. It simply won't play. Simply drag the audio to your hurtSound slot and you should hear the sound.

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