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AudioSource-loop - Unity スクリプトリファレンス

    https://docs.unity3d.com/ja/2018.4/ScriptReference/AudioSource-loop.html#:~:text=Disable%20looping%20on%20a%20playing%20AudioSource%20to%20stop,and%20attach%20this%20script%20%2F%2FAttach%20an%20AudioSource%20component.
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Unity - Scripting API: AudioSource.Stop

    https://docs.unity3d.com/ScriptReference/AudioSource.Stop.html
    Description. Stops playing the clip. The AudioSource.stop function stops the currently set Audio clip from playing. The Audio clip plays from the beginning the next time you play it. See Also: Play, Pause functions. //This script allows you to toggle music to play and stop. //Assign an AudioSource to a GameObject and attach an Audio Clip in the Audio Source.

Unity - Scripting API: AudioSource.loop

    https://docs.unity3d.com/ScriptReference/AudioSource-loop.html
    public class AudioSourceLoop : MonoBehaviour { AudioSource m_AudioSource; public Toggle m_Toggle; public Button m_Button; void Start () { //Fetch the AudioSource component of the GameObject (make sure there is one in the Inspector) m_AudioSource = GetComponent< AudioSource > (); //Stop the Audio playing m_AudioSource.Stop (); //Call the PlayButton …

Stop audio looping on Input.GetButtonUp - Unity Answers

    https://answers.unity.com/questions/964606/stop-audio-looping-on-inputgetbuttonup.html
    I'm a sound designer trying to get a basic grounding in Unity implementation so trying to add audio to the Unity 5 Standard Assets Example Project. I'm a code noob so would appreciate any help here. I am playing a looping sound while the fire button is held down and currently using audiosource.stop to stop the audio playback when the button is ...

Audio looping - Unity Forum

    https://forum.unity.com/threads/audio-looping.237216/
    Unity ID. A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community. ... Audio looping. Discussion in 'Scripting' started by Tokamocha, Mar 29, 2014. Tokamocha. Joined: Mar 29, 2014 ... However, there is a bug that I noticed right after I made it, if you click ...

Unity - How to stop Play Mode in case of infinite loop?

    https://stackoverflow.com/questions/45978873/unity-how-to-stop-play-mode-in-case-of-infinite-loop
    Attach your IDE to Unity; Pause execution; Exit the loop; Optionally execute Debug.Break() to prevent the loop to enter again at the next Update() Resume execution; Return to the Unity editor; For Visual Studio (I haven't tested the other IDE's) Click Attach to Unity; Wait for the process to attach (sometimes take a while) Click Break All (pause II symbol)

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    https://www.loopmasters.com/genres/87-Sound-Archives/products/1557-Dubstep-Soul
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