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How do I play an audio clip in unity ...

    https://bridgitmendlermusic.com/how-do-i-play-an-audio-clip-in-unity/#:~:text=How%20do%20I%20play%20an%20audio%20clip%20in,Audio%20Source%20section%20of%20the%20drop%20down%20menu.
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How to play an Audio clip in Unity - VionixStudio

    https://vionixstudio.com/2021/10/28/how-to-play-an-audio-clip-in-unity/
    How to play an Audio clip at point. Create a new script called play_at_point. Copy and paste the below code to the script. Add the script to any gameobject in scene. Assign audio clip to the script in the inspector window. Assign the position to at which the clip has to be played. Play the game and the audio clip will play at the assigned point.

How to play audio in Unity (with examples ... - Game Dev ...

    https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/
    There are several different methods for playing audio in Unity, including: audioSource.Play to start a single clip from a script. audioSource.PlayOneShot to play overlapping, repeating and non-looping sounds. AudioSource.PlayClipAtPoint to play a clip at a 3D position, without an Audio Source. ...

Unity - Scripting API: AudioSource.clip

    https://docs.unity3d.com/ScriptReference/AudioSource-clip.html
    AudioSource clip determines the audio clip that will be played next. Assigning clip with a new audio clip does not instantly change the clip that is being played. In the example below clip is assigned as the next AudioClip before it is played. using UnityEngine; using System.Collections;

How do I play an audio clip in unity ...

    https://bridgitmendlermusic.com/how-do-i-play-an-audio-clip-in-unity/
    How do I play an audio clip in unity? Unity has a built in method for triggering events when a button is pressed and this includes an option for playing an Audio Clip. Just create an On Click event trigger, drag a Game Object to the object field and select PlayOneShot(AudioClip) from the Audio Source section of the drop down menu.

Unity - Scripting API: AudioSource.Play

    https://docs.unity3d.com/ScriptReference/AudioSource.Play.html
    Description. Plays the clip. The delay parameter is deprecated, please use the newer AudioSource.PlayDelayed function instead which specifies the delay in seconds. If AudioSource.clip is set to the same clip that is playing then the clip will sound like it is re-started. AudioSource will assume any Play call will have a new audio clip to play. Note: The …

Audio - Playing Audio Clip Once - Unity Forum

    https://forum.unity.com/threads/playing-audio-clip-once.704801/
    I'm working on a game that will play a sound when the player collects a crystal. I've tried using the PlayOneShot line to make it play only once but that doesn't seem to work. The only time I get a sound is when it is in the update function, but that just keeps looping it. I've attached the code to this post for your convenience. Thanks in advance!

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