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How do I get Unity to playback a Microphone input in …

    https://support.unity.com/hc/en-us/articles/206485253-How-do-I-get-Unity-to-playback-a-Microphone-input-in-real-time-
    Firstly, you will need to set the microphone as an AudioClip and attach this AudioClip onto an Audio Source. You will need to set the audio to loop by checking the loop tick box in your Audio Source component in the Inspector. …

Unity - Scripting API: Microphone

    https://docs.unity3d.com/ScriptReference/Microphone.html
    Description. Use this class to record to an AudioClip using a connected microphone. You can get a list of connected microphone (s) from the devices property and then use the Start and End functions to start or end a recording session using one of the available devices.

Unity Sound and Recording and Real-time Microphone Play

    https://programmer.help/blogs/unity-sound-and-recording-and-real-time-microphone-play.html
    Unity Sound and Recording and Real-time Microphone Play The relationship between Unity AudioSource and MicroPhone and AudioClip. The following is a sound with a length of 7 seconds. The actual data of sound is essentially a list of sampling points. The sampling points in one second are sampling frequencies.

Microphone audio in AudioSource.clip - Unity Forum

    https://forum.unity.com/threads/microphone-audio-in-audiosource-clip-keeps-playing.445071/
    Microphone audio in AudioSource.clip - keeps playing. Discussion in 'Audio & Video' started by toLucky, Dec 8, 2016. toLucky. Joined: Feb 27, 2016 Posts: 4. Hey Im trying to make a "Walkie talkie" for both Android and IOS, so, Im …

Unity - Scripting API: AudioSource

    https://docs.unity3d.com/ScriptReference/AudioSource.html
    A representation of audio sources in 3D. An AudioSource is attached to a GameObject for playing back sounds in a 3D environment. In order to play 3D sounds you also need to have a AudioListener . The audio listener is normally attached to the camera you want to use. Whether sounds are played in 3D or 2D is determined by AudioImporter settings.

Unity - Manual: Microphone

    https://docs.unity3d.com/Manual/class-Microphone.html
    The Microphone class is useful for capturing input from a built-in ( physical) microphone on your PC or mobile device. With this class, you can start and end a recording from a built-in microphone, get a listing of available audio input devices (microphones), and find out the status of each such input device.

Unity - Scripting API: Microphone.Start

    https://docs.unity3d.com/ScriptReference/Microphone.Start.html
    If you pass a null or empty string for the device name then the default microphone will be used. You can get a list of available microphone devices from the devices property. You can find the range of sample rates supported by a microphone using the GetDeviceCaps property. Note that if you want to use the Microphone class in the web player, you need to get the user's permission …

My Little Unity: Episode 02 - Capturing Microphone Input ...

    https://www.youtube.com/watch?v=CdNBsWowRbE
    In this episode I show you how to use Unity to save input from a microphone into an audio source. This is a follow-up to episode 01 where I demonstrated how ...

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