We have collected the most relevant information on Unity Audio Rolloff. Open the URLs, which are collected below, and you will find all the info you are interested in.


Unity - Manual: Audio Source

    https://docs.unity3d.com/Manual/class-AudioSource.html#:~:text=There%20are%20three%20Rolloff%20modes%3A%20Logarithmic%2C%20Linear%20and,the%20type%20will%20automatically%20change%20to%20Custom%20Rolloff.
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Unity - Scripting API: AudioRolloffMode

    https://docs.unity3d.com/ScriptReference/AudioRolloffMode.html
    And thank you for taking the time to help us improve the quality of Unity Documentation. Close. Your name Your email Suggestion * Submit suggestion. Cancel. Description. Rolloff modes that a 3D sound can have in an audio source. Properties. Logarithmic: Use this mode when you want a real-world rolloff. Linear: Use this mode when you want to ...

Formula for audio rolloff? - Unity Forum

    https://forum.unity.com/threads/formula-for-audio-rolloff.57889/
    v = Volume Distance Attenuation (just the final value that Unity will multiple the amplitude of the audio clip by) m = MinDistance r = Volume Rolloff Scale d = Distance v = m * ( 1 / ( 1 + r * ( d - 1 ) ) )

Unity - Scripting API: AudioSource.rolloffMode

    https://docs.unity3d.com/ScriptReference/AudioSource-rolloffMode.html
    Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. Close. Submission failed. For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes.

Unity - Scripting API: AudioSource

    https://docs.unity3d.com/ScriptReference/AudioSource.html
    An AudioSource is attached to a GameObject for playing back sounds in a 3D environment. In order to play 3D sounds you also need to have a AudioListener . The audio listener is normally attached to the camera you want to use. Whether sounds are played in 3D or 2D is determined by AudioImporter settings.

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