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unity3d - Stop all AudioSources in every scene in Unity ...

    https://stackoverflow.com/questions/54348225/stop-all-audiosources-in-every-scene-in-unity#:~:text=If%20you%20just%20want%20to%20mute%20everything%20you,AudioListener.volume%20is%20a%20static%20property%20of%20that%20class.
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Unity - Scripting API: AudioSource.mute

    https://docs.unity3d.com/ScriptReference/AudioSource-mute.html
    Mute sets the volume=0, Un-Mute restore the original volume. // Mutes-Unmutes the sound from this object each time the user presses space. using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { AudioSource audioSource; void Start () { audioSource = GetComponent< AudioSource > (); }

how can i mute all audio sources in the scene? - Unity Answers

    https://answers.unity.com/questions/1334878/how-can-i-mute-all-audio-sources-in-the-scene.html
    AudioSource audio; void Start() { audio = GetComponent<AudioSource>(); } void Update() { if (Input.GetKeyDown(KeyCode.M)) if (audio.mute) audio.mute = false; else audio.mute = true; } how can i mute the enemy sounds as well?

how do i mute all audio sound? - Unity Answers

    https://answers.unity.com/questions/52109/how-do-i-mute-all-audio-sound.html
    how do i mute all audio sound? var muted = false; function OnMouseDown () {. if (muted == false) { audio.volume = 0; muted = true; } else if (muted == true) { …

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