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Why is there so much distortion on my audio clips ... - Unity

    https://support.unity.com/hc/en-us/articles/206115836-Why-is-there-so-much-distortion-on-my-audio-clips-how-can-I-change-the-audio-configuration-#:~:text=You%20can%20use%20the%20Audio%20Manager%20in%20Unity%E2%80%99s,the%20Audio%20Manager%20then%20see%20this%20document%20here
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Unity - Scripting API: AudioSource.volume

    https://docs.unity3d.com/ScriptReference/AudioSource-volume.html
    The volume of the audio source (0.0 to 1.0). The AudioSource’s volume property controls the level of sound coming from an AudioClip. The highest volume level is 1 and the lowest is 0 where no sound is heard. void OnGUI () { //Create a horizontal Slider that controls volume levels.

Audio Clip[] Volume - Unity Forum

    https://forum.unity.com/threads/audio-clip-volume.471140/
    public float vertVelocity; public float jump = 30f; float jumpTimes; float shift; void Awake () {. soundComponent = GetComponent < AudioSource >(); soundComponent.clip = music [0]; soundComponent.volume = 0. 2f;

Volume of audio clip is too loud - Unity Answers

    https://answers.unity.com/questions/944658/volume-of-audio-clip-is-too-loud.html
    Though it would be better to use AudioSource if you want to manage your audio in a more convenient way and do something more than just adjusting volume. Something like: //Find your audiosource where it is and set it to this script variable: AudioSource asour; //And then: asour.clip = collectCoinSound; //adjust asour values, like: asour.volume = 0.5f; //and then play: …

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