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My error console says that I have 2 Audio Listeners. - Unity

    https://support.unity.com/hc/en-us/articles/206485203-My-error-console-says-that-I-have-2-Audio-Listeners-
    You will need to make sure only one Audio Listener component is active at a time. You can disable the Audio Listener by unchecking the tick box in the Inspector: You can disable the Audio Listener on either of your Camera’s at any point in development as long as only one Audio Listener is active at the time. More Information 1

Two audio listeners warning - Unity Forum

    https://forum.unity.com/threads/two-audio-listeners-warning.42095/
    24 I add two cameras into a scene.As each audio listener has a audio listener.So, I add two audio listeners in the scene.The Unity IDE console always gives me the following warnings: "There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene. " Why?How to solve it? BourneID, Feb 25, 2010 #1

There are 2 audio listeners in the ... - answers.unity.com

    https://answers.unity.com/questions/267213/there-are-2-audio-listeners-in-the-scene-please-en.html
    It means that you have two audio listeners, probably one on each camera. You can only have one audio listener active at any one time. Either you have to enable/disable them as you switch between the cameras or remove one of them. You can find both audio listeners by typing in AudioListener in the search field above the heirarchy tree view.

unity3d - How can I use two Audio Listeners? - Stack …

    https://stackoverflow.com/questions/54403002/how-can-i-use-two-audio-listeners
    1 This sounds like a design issue to me. Unity can only handle one AudioListener at a time. You basically have to construct your cutscene-system to work with what Unity offers, or find some kind of workaround to fit your specific case.

Unity - Manual: Audio Listener

    https://docs.unity3d.com/Manual/class-AudioListener.html
    You should attach the Audio Listener to either the Main Camera or to the GameObject that represents the player. Try both to find what suits your game best. Hints Each scene can only have one Audio Listener. You access the Project-wide Audio settings using the Audio window (main menu: Edit > Project Settings, then select the Audio category).

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