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Shadow of the Tomb Raider Stuttering and Audio Bug Fixes

    https://www.gosunoob.com/shadow-tomb-raider/stuttering-audio-bug-fixes/
    However, audio bugs cause the sound to fade in and out or outright disappear, while the game stuttering can even cause you to die if it happens in a …

Audio Problems on Tomb Raider Definitive Edition ...

    https://answers.microsoft.com/en-us/xbox/forum/all/audio-problems-on-tomb-raider-definitive-edition/00cd024a-1a90-4639-8122-c927e8983c7a
    Audio Problems on Tomb Raider Definitive Edition. I've been having some audio problems with this game. I noticed that when there is a pre-rendered cutscene, such as when she watched the video on her camera or the opening pre-rendered cinematic, the audio tends to skip and glitch up. I'm not terribly sure what the source of it is.

[SOLVED] Sound problem :: Shadow of the Tomb Raider ...

    https://steamcommunity.com/app/750920/discussions/0/1742220359690788487/
    "To fix the problem of Shadow of the Tomb Raider stuttering on PC, you should change the priority the game has on the Task Manager. Open your Task Manager and find SOTTR.exe. Bump its priority to High, and that should fix the stuttering issue. In fact, it seems to solve the problem across the board, as far as PC goes."

No audio? :: Tomb Raider General Discussions

    https://steamcommunity.com/app/203160/discussions/0/630802979611740196/
    Options doesn't have an audio section. I can adjust audio levels (Voice, SFX, music, etc.) but it doesn't change anything =/. #2. ShreDak. View Profile View Posts. Jan 20, 2014 @ 12:26am. in-game Option section, and check if the audio itself has mute for tomb raider (if you are WIndows user check the speaker icon below) #3. Ogre420.

Shadow of the Tomb Raider Audio Bug : GeForceNOW

    https://www.reddit.com/r/GeForceNOW/comments/o8cc6d/shadow_of_the_tomb_raider_audio_bug/
    Shadow of the Tomb Raider Audio Bug. Just started playing the game. Every 5 minutes or so, game audio start stuttering. Changing between audio channels or dynamic range in the audio settings fixes this temporarly, but, having to pause the game often to fix this during a cutscene or an action scene is very immersion breaking.

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