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TS3 Normalization - TeamSpeak

    https://forum.teamspeak.com/threads/46218-TS3-Normalization
    TS3 Normalization Is normalization, the ability to have everyone be the same volume regardless of their own setup and settings, something we can do with TS3? November 12th, 2009, 08:03 PM #2

Normalization - TeamSpeak

    https://forum.teamspeak.com/threads/68533-Normalization
    Normalization cannot handle sudden loud noises, after all, there is no way for the program to tell if it's a scream or it's just a loud gain in background noise, it takes "time" to adjust it, and in the case of a scream, by the time program determines that the sound is way too load and start to tone down the volume, the scream has already ended.

Home | TeamSpeak

    https://teamspeak.com/
    Get access to thousands of TeamSpeak 3 add-ons and set up your perfect interface. Then sync your style to all your other devices with no fuss. As a myTeamSpeak member, you are also kept up to date with all our latest developments, and will have the chance to try out our new products before anybody else!

Ventrilo Sound Volume Normalization - TypeFrag.com

    https://www.typefrag.com/ventrilo/tutorials/normalization/
    Set the Threshold to around -30. Set the Ratio to 100. Set the Pre Delay to 4.0. Once you have setup your Ventrilo Normalization via the compressor settings click the OK button three times to get back to the client and press the Connect button. Remember you can go back and set the Gain settings if the users are too quiet or loud.

TeamSpeak Downloads | TeamSpeak

    https://www.teamspeak.com/en/downloads/
    Client 64-bit 3.5.6. The all-new TeamSpeak client is built on the foundations of our rock solid, lag-free voice technology and packed with next generation communication & productivity tools, while maintaining our renowned security, privacy and complete customisability. TeamSpeak is the ONLY tool you will need to connect online.

PURE TeamSpeak Voice Quality has been upgraded to …

    https://www.reddit.com/r/purebattlefield/comments/1w2ij9/pure_teamspeak_voice_quality_has_been_upgraded_to/
    Technical details: the Opus Voice codec went from broadcasting a mono audio stream at 5.22 kB/s to 7.71 kB/s, which means a 48% increase in the bitrate of the audio streams. Unless you're on a 56K dial-up connection, the extra 2.49 kB/s upload-bandwidth usage when you transmit is completely negligible, so you won't notice a thing on your end besides the better-sounding voices.

Does TeamSpeak 3 introduce new codecs for better voice ...

    https://support.teamspeak.com/hc/en-us/articles/360002711398-Does-TeamSpeak-3-introduce-new-codecs-for-better-voice-quality-
    Absolutely! TeamSpeak 3 has been re-designed with this in mind, and we are confident that you will be quite pleased with the results. Rest assured that new and improved codecs, lower latency, automatic mic adjustment, and noise filtering all results in better overall voice quality and is already part of TeamSpeak 3's core design.

Teamspeak 3 - 3D audio? - Project Reality Forums

    https://www.realitymod.com/forum/showthread.php?t=72531
    Re: Teamspeak 3 - 3D audio. iirc it needs someone to make a bf2 pluggin before it has positional audio like mumble. currently it only has positional audio by positioning people inside ur channel in particular locations around you, rather than ingame locations. I really like TS3, but without positional audio I'll never use it for anything beyond ...

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