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algorithm - synchronizing audio over a network - Stack ...

    https://stackoverflow.com/questions/2795031/synchronizing-audio-over-a-network
    I'm in startup of designing a client/server audio system which can stream audio arbitrarily over a network. One central server pumps out an audio stream and x number of clients receives the audio data and plays it. ... Otherwise it's just synchronizing the timeline with NTP and using a closed loop feedback to the audio pitch to synchronize the ...

networking - Synchronizing an audio file over network in ...

    https://stackoverflow.com/questions/37094858/synchronizing-an-audio-file-over-network-in-unet
    using UnityEngine; using UnityEngine.Networking; [RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(NetworkIdentity))] public class SpoolUp : NetworkBehaviour { private AudioSource source; public AudioClip[] clips; public bool start; void Start() { clips = Resources.LoadAll("Audio"); source = GetComponent(); source.playOnAwake = false; } public …

Unity 5.1 UNET / Synchronize Audio over Network …

    https://www.youtube.com/watch?v=Tc_NWdiRvKU
    (Keep in mind that this is my first video ever in English, so please be nice :D)In this tutorial I will show you how to synchronize some AudioClips over the ...

Synchronization of streamed audio between multiple ...

    https://www.eit.lth.se/sprapport.php?uid=894
    Synchronization of streamed audio between multiple playback devices over an unmanaged IP network Christoffer Lauri [email protected] Johan Malmgren [email protected] Department of Electrical and Information Technology Lund University Advisor: Jens A. Andersson, Stefan Höst Examiner: Maria Kihl September 29, 2015

Using multiple networked audio protocols - Biamp …

    https://support.biamp.com/Tesira/Control/Using_multiple_networked_audio_protocols
    A system of Tesira devices can support only a single media clock domain, i.e. Tesira devices must be synchronized to the same clock source to share digital audio over a media network. In a multi-device system, all Tesira devices with an AVB, Dante, or CobraNet media interface must have at least one network media connection which can be traced back to …

Broadcasting With Audio-over-IP (AoIP) | by Vincent …

    https://medium.com/hd-pro/broadcasting-with-audio-over-ip-aoip-d1f44d63a460
    Transmitting audio over IP networks (LAN, WAN, intranet, Internet) is the most cost-effective way of broadcasting. Whether it is a podcast (multicast, full-duplex), voice conference (unicast, half ...

Stream Windows audio over the network - Sound Design Stack ...

    https://sound.stackexchange.com/questions/22921/stream-windows-audio-over-the-network
    All sound coming to that can get routed over the network to your clients. Show activity on this post. Go into Control Panel > Sound > Recording > Right click in the devices list > Show disabled devices > Right click on Stereo Mix > Enable > Click on Stereo Mix > Click on Set Default. In edcast you need to add an encoder.

Network Audio Transmitter – Zach Poff

    https://www.zachpoff.com/software/network-audio-transmitter/
    Connect two computers to your network. Make sure that ports 7374 and 7375 are open on your firewalls. (The receiver broadcasts its info on 7374 and the transmitter sends the audio on 7375. You can assign a custom port for the audio if you want.) Copy the Network Audio Transmitter app to the computer where your audio originates.

The Power of Sync in Networked Consumer Audio …

    https://avnu.org/wp-content/uploads/2014/05/The-Power-of-Sync-in-Networked-Consumer-Audio-Whitepaper.pdf
    be in sync, and any speakers in stereo pairs will be synchronized as tightly as they would using standard speaker cables. Not only does everything play back in sync, but any audio/video content played through a wired network connection will be not be affected by fluctuations in network traffic. The audio and/or video data packets will have

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