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Feature-Based Multi-Video Synchronization with Subframe ...

    https://vcai.mpi-inf.mpg.de/files/DAGM2012/DAGM2012.pdf
    Feature-Based Multi-Video Synchronization 3 (a) (b) (c) Fig.1. (a) Schematic diagram of multi-video synchronization. Time lines of different sequences with different frame rates are mapped to non-integer points along a single reference time line, as indicated by the arrows. (b) and (c) show two temporally corresponding frames from two

Subframe Video Synchronization via 3D Phase …

    https://ieeexplore.ieee.org/document/4106576/
    Subframe accuracy is achieved by extending the existing image subpixel registration scheme to subframe video synchronization. In order to demonstrate the accuracy of the proposed method, we adopt a novel use of audio signals for their high sampling rate to obtain the synchronization ground-truth.

MPEG audio synchronization system using subframe skip and ...

    https://www.freepatentsonline.com/5905768.html
    The present invention generally relates to the art of audio/video data compression and transmission, and more specifically to a synchronization system for a Motion Picture Experts Group (MPEG) audio/video decoder using audio subframe skip and …

Blackmagic Forum • View topic - Sub-frame positioning for ...

    https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=65791
    Wed Oct 18, 2017 12:03 pm. John Paines wrote: On the Edit page, use the sub-frame audio slipping commands (op+right, op+left). It's must also be possible on the Fairlight page. Unfortunately, those commands apply only to the Edit page, so there's currently a lot of switching back and forth between the Fairlight and Edit pages to accomplish many ...

Distributed Synchronisation of HTML5 Media

    https://lists.w3.org/Archives/Public/public-web-and-tv/2014Dec/att-0002/HTML5MediaSyncQuality2014.pdf
    HTML5 audio and video on multiple devices using Shared Motion. We demonstrate that the concept of Shared Motion enables sub­frame synchronization for video, and near perfect synchronization for audio. Experiments are conducted in real world scenarios. See the Demo

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