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How can I interrupt the playback of an audio file that has ...

    https://www.mathworks.com/matlabcentral/answers/99704-how-can-i-interrupt-the-playback-of-an-audio-file-that-has-been-initiated-using-wavplay-in-matlab-7#:~:text=There%20is%20no%20function%20in%20MATLAB%20that%20can,allow%20pausing%2C%20resuming%20and%20stopping%20the%20audio%20playback.
    none

Stop audio from playing using sound() - MATLAB & Simulink

    https://www.mathworks.com/matlabcentral/answers/444600-stop-audio-from-playing-using-sound
    In order to stop a specific sound() you would need to get access to the list of audioplayer objects that is stored inside the function, at the same time ignoring any audioplayer objects that were created outside the function (because those ones cannot be the right sound.)

Stop playback or recording - MATLAB stop

    https://www.mathworks.com/help/matlab/ref/audioplayer.stop.html
    Pause the recording and check the status of the audiorecorder object. The isrecording function returns 1 when recording is progress and 0 when the recording is not in progress. pause (recObj); isrecording (recObj) ans = logical 0.

How to stop sound in MATLAB? - Stack Overflow

    https://stackoverflow.com/questions/1742268/how-to-stop-sound-in-matlab
    There is no function in MATLAB that can pause or stop audio playback once initiated by WAVPLAY. Instead of using WAVPLAY, an alternative is to create an AUDIOPLAYER object. This type of object has methods which allow …

Stop audio from playing using sound() - MathWorks

    https://de.mathworks.com/matlabcentral/answers/444600-stop-audio-from-playing-using-sound
    In order to stop a specific sound() you would need to get access to the list of audioplayer objects that is stored inside the function, at the same time ignoring any audioplayer objects that were created outside the function (because those ones cannot be the right sound.)

Stop audio from playing using sound()

    https://fr.mathworks.com/matlabcentral/answers/444600-stop-audio-from-playing-using-sound
    In order to stop a specific sound() you would need to get access to the list of audioplayer objects that is stored inside the function, at the same time ignoring any audioplayer objects that were created outside the function (because those ones cannot be the right sound.)

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