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Setting up Jack Audio in Slackware | Alien Pastures

    https://alien.slackbook.org/blog/setting-up-jack-audio-in-slackware/
    JACK is system for handling real-time, low latency audio and MIDI. We “ordinary” users of Slackware don’t usually have a need for Jack. It makes your computer’s sound subsystem more complex, meaning that more things can go wrong (where you end up with distorted or even no sound) and that fixing things requires more knowledge.

howtos:multimedia:digital_audio_workstation ... - Slackware

    https://docs.slackware.com/howtos:multimedia:digital_audio_workstation:minimizing_latency
    The default setup from boot of Slackware Live DAW has pulseaudio running and available to the JACK server. Having pulseaudio enabled is useful for getting audio out of programs that connect to pulseaudio instead of JACK (like a browser). However, if you don't need it, it can be stopped and will reduce the DSP load a little. E.g.

howtos:multimedia:digital_audio_workstation ... - Slackware

    https://docs.slackware.com/howtos:multimedia:digital_audio_workstation:compensating_latency
    Slackware Live DAW come with QJackCtl to manage the jackd server, and starts this automatically at boot/login. This can be configured else-wise, but to work with the stock setup you can use “jack_iodelay” and QJackCtl to compensate your hardware latency.

howtos:multimedia:digital_audio_workstation ... - Slackware

    https://docs.slackware.com/howtos:multimedia:digital_audio_workstation:connecting_midi_devices
    This is why the compensation settings are split for input and output latency. If using Ardour as your primary DAW program, it may be beneficial to use Ardour's audio setup utility with ALSA, instead of QJackCtl running a jackd server. The advantage being the ability to compensate both audio and MIDI latency easily with automated test tools.

[SOLVED] Proper pulseaudio setup for Slackware64-current

    https://www.linuxquestions.org/questions/slackware-14/%5Bsolved%5D-proper-pulseaudio-setup-for-slackware64-current-792080/
    Slackware64-current installation via usb stick hangs before setup: mr_mandrill: Slackware - Installation: 9: 09-11-2009 09:21 AM: Updating from Slackware64-current to Slackware64 13. glore2002: Slackware: 4: 08-28-2009 06:50 PM: Slackware64-current on a second HD. glore2002: Slackware: 7: 08-23-2009 11:38 AM

howtos:multimedia:pulseaudio - SlackDocs - Slackware

    https://docs.slackware.com/howtos:multimedia:pulseaudio
    Here I'll assume you know how to set up a multilib system and how to build 32bit packages on it. In case you don't, read this article carefully.. If you want 32bit applications (like Skype) on a multilib system to have sound through PulseAudio, you'll have to build compat32 package.

# setup - Slackware

    http://www.slackware.com/install/setup.php
    The Slackware Linux installation program is a text-based, menu-driven program that's easy to use. After you have defined your partitions, exit fdisk and start the setup program by typing setup at the prompt. # setup. The setup program is quite easy to use and provides help throughout. Here's an explanation of what the various main menu options do.

slackware:beginners_guide - SlackDocs

    https://docs.slackware.com/slackware:beginners_guide
    Now that you have Slackware running, you should consider spending a bit of time caring for your computer's good health. The software which was installed as part of the Slackware release you are running, may develop vulnerabilities over time. When those vulnerabilities are critical to the health of your computer, then Slackware will usually publish a patched version of the software …

howtos:multimedia:pulseaudio_non-default - SlackDocs

    https://docs.slackware.com/howtos:multimedia:pulseaudio_non-default
    With the release of the first beta of what will be version 14.2, PulseAudio has been introduced as default audio server in Slackware Linux. This historical change comes out mostly from necessity, as the bluetooth stack BlueZ has dropped the ALSA plugin for audio output, making the presence of PulseAudio mandatory for playing any audio coming from Bluetooth …

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