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Cocos2d-x: SimpleAudioEngine Class Reference

    https://docs.cocos2d-x.org/api-ref/cplusplus/v3x/de/d8f/class_cocos_denshion_1_1_simple_audio_engine.html
    Preload a compressed audio file. The compressed audio will be decoded to wave, then written into an internal buffer in SimpleAudioEngine. The path of the effect file. Preload a compressed audio file. The compressed audio will be decoded to wave, then written into an internal buffer in SimpleAudioEngine.

iphone - Why is there a delay when I play a sound in ...

    https://stackoverflow.com/questions/6065971/why-is-there-a-delay-when-i-play-a-sound-in-cocos2d
    I am using SimpleAudioEngine.h as directed to in Ray Wenderlich's wonderful tutorial (Part 1). The problem is, there is a delay when it plays a sound. I KNOW for a fact that there is a way to get rid of the delay, because, just look at …

Cocos2D-X Tutorial Series: Playing Sound Effects and Music ...

    https://gamefromscratch.com/cocos2d-x-tutorial-series-playing-sound-effects-and-music/
    In this tutorial we are going to look at audio programming in Cocos2d-x. We will look at playing music and sound effects using SimpleAudioEngine, one of two engines built into Cocos2d-x. There is a second, newer, more commplex and experimental audio engine AudioEngine, that we will discuss later. Let’s start straight away by playing some music.

cocos2d iphone - sound pitch pan gain? - Stack Overflow

    https://stackoverflow.com/questions/4996103/sound-pitch-pan-gain
    A lower value will make the sound lower or "deeper". 1.0 is pitch of original file. Pan: [-1.0 to 1.0] stereo affect. Below zero plays your sound more on the left side. Above 0 plays to the right. 0.0 is dead-center. (see note below) Gain: [0.0 and up] volume. 1.0 is …

[转注自官网]Cocos2d-x Tutorial 6 - 添加背景音乐和音效(Glede …

    https://www.programminghunter.com/article/19421973859/
    [转注自官网]Cocos2d-x Tutorial 6 - 添加背景音乐和音效(Glede Edition for 2.0.3),编程猎人,网罗编程知识和经验分享,解决编程疑难杂症。

Cocos2d-JS v3 Tutorial 30 - Playing Sound Effects ...

    https://www.youtube.com/watch?v=D1ZxVq4sWCc
    ⭐ Kite is a free AI-powered coding assistant that will help you code faster and smarter. The Kite plugin integrates with all the top editors and IDEs to give...

Simpleaudio Package — simpleaudio 1.0.4 documentation

    https://simpleaudio.readthedocs.io/en/latest/
    Simpleaudio Package ¶. Simpleaudio Package. The simplaudio package provides cross-platform, dependency-free audio playback capability for Python 3 …

How to develop Hill Climb Racing using Cocos2d-x

    http://jonimikkola.com/2015/03/how-to-develop-hill-climb-racing-using-cocos2d-x/
    I decided to start writing a tutorial which covers creating a similar gameplay experience compared to Hill Climb Racing, which is very popular game for mobile devices and which in my opinion cover some essential aspects of developing games for limited mobile platforms. We will be developing Hill Climb Racing using Cocos2d-x v3.0 engine.

Cocos2d-x C++ Game Programming Tutorial Series ...

    https://gamefromscratch.com/cocos2d-x-c-game-programming-tutorial-series/
    This tutorial covers using the SimpleAudioEngine to play sound effects and music in Cocos2D-x. We also look at one way to queue a sound effect to play as well as how to deal with your application losing focus. Video Versions. The following are video versions of the above tutorials (currently a work in progress) Installation and Hello World

Cocos2d-x-v3-C---Tutorial-33---Pausing-and-Resuming …

    https://github.com/SonarSystems/Cocos2d-x-v3-C---Tutorial-33---Pausing-and-Resuming-Music/blob/master/Classes/HelloWorldScene.cpp
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