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Audio Queue example · GitHub

    https://gist.github.com/andormade/1360885/6b239efc7bc59a7dd038b9543b98bdd6afd40559
    for (i = 0; i < BUFFER_SIZE / sizeof (SAMPLE_TYPE); i += 2) {double float_sample = sin (count / 10.0); SAMPLE_TYPE int_sample = (SAMPLE_TYPE)(float_sample * MAX_NUMBER); casted_buffer[i] = int_sample; casted_buffer[i+ 1] = int_sample; count++;} AudioQueueEnqueueBuffer (queue, buffer, 0, NULL); if (count > SAMPLE_RATE * 10) …

Audio Queue example · GitHub

    https://gist.github.com/1360885
    double float_sample = sin (count / 10.0); SAMPLE_TYPE int_sample = (SAMPLE_TYPE)(float_sample * MAX_NUMBER); for (j = 0; j < NUM_CHANNELS; j++) {casted_buffer[i + j] = int_sample;} count++;} AudioQueueEnqueueBuffer (queue, buffer, 0, NULL); if (count > SAMPLE_RATE * 10) {AudioQueueStop (queue, false); AudioQueueDispose (queue, …

AudioQueue Class (AudioToolbox) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/AudioToolbox.AudioQueue
    AudioQueue is a base class for both the InputAudioQueue which is used to record audio and the OutputAudioQueue which is used to playback audio. This class provides services to start, prime, stop, pause the queues as well as volume control, resource management and event notifications.

Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    This document describes Audio Queue Services, a C programming interface in the Audio Toolbox framework, which is part of Core Audio. An audio queue is a software object you use for recording or playing audio. An audio queue does the work of: Connecting to audio hardware. Managing memory. Employing codecs, as needed, for compressed audio formats

ios - Audio Queue Service Example using How to record ...

    https://stackoverflow.com/questions/18162471/audio-queue-service-example-using-how-to-record-sound-in-mp3-format-in-iphone
    The reason behind this is clearly explained in core audio documentation (page no 51 of core audio pdf). iOS contains the recording codecs listed in Table 2-5. As you can see, neither MP3 nor AAC recording is available. This is due to the high CPU overhead, and consequent battery drain, of these formats.

GitHub - vecter/Audio-Queue-Services-Example: Plays an ...

    https://github.com/vecter/Audio-Queue-Services-Example
    Plays an audio file while writing it to disk at the same time at a different location. - GitHub - vecter/Audio-Queue-Services-Example: Plays an audio file while writing it to disk at the same time at a different location.

objective c - Example of using Audio Queue Services ...

    https://stackoverflow.com/questions/3326665/example-of-using-audio-queue-services
    I am seeking an example of using Audio Queue Services. I would like to create a sound using a mathematical equation and then hear it. objective-c audio core-audio audioqueueservices. Share. Follow edited Jul 30 '12 at 15:04. Marijn. 9,987 5 5 gold badges 53 53 silver badges 76 76 bronze badges.

Audio-Queue-Services …

    https://github.com/vecter/Audio-Queue-Services-Example/blob/master/AudioQueueServicesExample/AudioRecorderAppDelegate.m
    &playState. queue); if (status == 0) {// Allocate and prime playback buffers: playState. playing = true; for (int i = 0; i < NUM_BUFFERS && playState. playing; i++) {AudioQueueAllocateBuffer (playState. queue, 16000, &playState. buffers [i]); AudioOutputCallback (&playState, playState. queue, playState. buffers [i]);} status = AudioQueueStart (playState. queue, NULL);

Short Tutorial — simpleaudio 1.0.4 documentation

    https://simpleaudio.readthedocs.io/en/latest/tutorial.html
    Here is an example of a simple way to ‘normalize’ the audio (making it cover the whole amplitude rage but not exceeding it): audio_array *= 32767 / max ( abs ( audio_array )) And here is an example of converting it to the proper data type (note that this should always be done after normalization or other amplitude changes):

simpleaudio - PyPI

    https://pypi.org/project/simpleaudio/
    Simple Example import simpleaudio as sa wave_obj = sa.WaveObject.from_wave_file("path/to/file.wav") play_obj = wave_obj.play() play_obj.wait_done() Support For usage and how-to questions, first checkout the tutorial in the documentation. If you’re still stuck, post a question on StackOverflow and tag it ‘pysimpleaudio’.

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