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Silverlight Game Programming: Playing an Audio File ...

    https://www.wiredprairie.us/blog/index.php/archives/577
    Playing a supported audio file in Silverlight is easy as: MediaElement me = new MediaElement (); me.Source = new Uri (fileName, UriKind.Relative); me.Volume = volume; me.AutoPlay = true; Game.Sky.Children.Add(me); Boom. Explode. The audio plays (thanks to AutoPlay–which I’ve explicitly set here though the default is true). The part that annoys me …

Silverlight - Video & Audio

    https://www.tutorialspoint.com/silverlight/silverlight_video_audio.htm
    Open Microsoft Blend for Visual Studio and create a new Silverlight Application project. Now drag and video or audio file into Blend design surface. It will add a MediaElement to the surface and also add a copy of the video file in your project. You can see it in Solution explorer.

How to play small sound file continuously in Silverlight?

    https://social.msdn.microsoft.com/Forums/office/en-US/5bbd8c4d-bc37-481f-88a4-33b55d9c50c3/how-to-play-small-sound-file-continuously-in-silverlight
    The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound file.

How to play small sound file continuously in Silverlight?

    https://stackoverflow.com/questions/3030256/how-to-play-small-sound-file-continuously-in-silverlight
    I have two questions regarding Silverlight's SoundPlay action and properties. My scenario is like: I have two story board: The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound …

How to play an Audio File in Silverlight, Part 2 ...

    https://www.wiredprairie.us/blog/index.php/archives/579
    I was asked in a comment how to play a sound from a stream, from an embedded resource in Silverlight or WPF. My answer is that I wouldn’t use an embedded resource, instead I’d suggest using the “Content” Build Action as shown below: I’ve set the explosion.mp3 file’s Build Action to “Content”.

GitHub - markheath/silverlightaudioplayer

    https://github.com/markheath/silverlightaudioplayer
    markheath / silverlightaudioplayer Overview. Silverlight Audio Player is a simple audio player that can be used for playing back one or more audio files. Installation. You need the AudioPlayer.xap file, and optionally an XML playlist file. Once you have those, you can load... Using the Single ...

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