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How To Set The Windows Default Playback & Recording Audio ...

    https://helpdesk.flexradio.com/hc/en-us/articles/203731345-How-To-Set-The-Windows-Default-Playback-Recording-Audio-Device#:~:text=Go%20to%20the%20Sound%20Control%20Panel%2C%20as%20described,Set%20Default%2C%20just%20as%20you%20did%20for%20Playback.
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c# - How to programmatically set the system volume ...

    https://stackoverflow.com/questions/13139181/how-to-programmatically-set-the-system-volume
    This answer is not useful. Show activity on this post. In case you wish to set it to an exact value using the Core Audio APIs: using CoreAudioApi; public class SystemVolumeConfigurator { private readonly MMDeviceEnumerator _deviceEnumerator = new MMDeviceEnumerator (); private readonly MMDevice _playbackDevice; public …

How can I change playback audio settings through Visual ...

    https://social.msdn.microsoft.com/Forums/vstudio/en-US/0a508a82-4138-4a80-ac33-9beaac5d8e3c/how-can-i-change-playback-audio-settings-through-visual-studio
    The solution the Audio Hardware developers came up with was simple: The control programm installs itself as a virtual "Audio Device", setting itself as default device. Now all audio flows to the Control Programm, wich can then decide wich hardware endpoint it goes to. For programms the audiodevice stays the same, no matter where the data lands in the end. …

Change Default Audio Playback Device in Windows 10

    https://www.tenforums.com/tutorials/102323-change-default-audio-playback-device-windows-10-a.html
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How To Change Default Audio Playback Devices …

    https://www.minitool.com/news/default-audio-playback-device-windows-10.html
    Set the Default Audio Device Using Sound Flyout. This seems to be the simplest way to change playback devices Windows 10. Click on the sound volume icon in the system tray (on the right end of taskbar).; Click on the up arrow in the top right corner of the pop-up sound flyout.; Browse the audio devices list and select the one you want to set as default.

Selecting the audio output device - Unity Forum

    https://forum.unity.com/threads/selecting-the-audio-output-device.306897/
    I need to list the audio output devices in Unity, and let the user chose which device Unity should use for audio output (i.e. NOT the default audio output device selected in Windows) Worst case, I assume I have to write a C++ native plugin and do some Windows API calls, and hook that up to a Unity UI in C#.

NAudio Output Devices - Sound Code

    https://www.markheath.net/post/naudio-audio-output-devices
    You will notice there is no capability to get or set the playback position. That is because the output devices have no concept of position – they just read audio from the WaveProvider supplied until it reaches an end, at which point the PlaybackStopped event is fired (see this post for more details).

[SOLVED] Select audio device with powershell - Spiceworks

    https://community.spiceworks.com/topic/2292318-select-audio-device-with-powershell
    (Get-Module-Name "AudioDeviceCmdlets")) {get-module-Name "AudioDeviceCmdlets"-ListAvailable | Sort-Object Version | select -last 1 | Import-Module-Verbose} # Set "Device as Default Playback and Recording Device in Windows" if ((Get-Module-Name "AudioDeviceCmdlets")) {Get-AudioDevice-List | where Type -like "Playback" | where name-like …

Play audio as microphone input - Stack Overflow

    https://stackoverflow.com/questions/20569076/play-audio-as-microphone-input
    Open the setting of one your microphone devices and enable "Listen to device", select your current output device from the list. Playback audio on that same output device. The mic signal equals the output signal.

How to Change Default Audio Device in Windows 10

    https://winaero.com/change-default-audio-device-windows-10/
    Change Default Audio Device in Windows 10. Open Settings. Go to System - Sound. On the right, select the required device in the drop down list Choose your output device. You might need to restart some apps like audio players to make them read the changes you made. You are done. Set the Default Audio Device with the Sound flyout

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