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SDL :: View topic - [OT] "Text has zero width" isn't an error.

    https://forums.libsdl.org/viewtopic.php?p=16829
    The SDL forums have moved to discourse.libsdl.org. This is just a read-only archive of the previous forums, to keep old links working.

SDL :: View topic - "Text has zero width" isn't an error.

    https://forums.libsdl.org/viewtopic.php?p=16747
    Hi. Currently rendering an empty UTF8/Unicode string errors out with "Text has zero width". I think it should return a valid empty (0x0) surface instead. Otherwise client code needs to check for this, and pass a "space" character as a workaround. Thanks, Stefan.

SDL text has no width? - For Beginners - GameDev.net

    https://gamedev.net/forums/topic/546050-sdl-text-has-no-width/4519001/
    SDL text has no width? For Beginners. Started by emforce August 31, 2009 03:18 PM. 3 comments, last by emforce 12 years, 5 months ago Advertisement. emforce Author. 191 August 31, 2009 03:18 PM. Hi guys. Recently I lost all my pong source code so i thought I would start again and back it up when I am finished this time. ...

SDL_OpenAudio - Simple DirectMedia Layer

    https://www.libsdl.org/release/SDL-1.2.15/docs/html/sdlopenaudio.html
    SDL_OpenAudio calculates the size and silence fields for both the desired and obtained specifications. The size field stores the total size of the audio buffer in bytes, while the silence stores the value used to represent silence in the audio buffer. The audio device starts out playing silence when it's opened, and should be enabled for ...

SDL_OpenAudio - man pages section 3: Library Interfaces ...

    https://docs.oracle.com/cd/E88353_01/html/E37842/sdl-openaudio-3.html
    desired->userdata SDL_OpenAudio reads these fields from the desired SDL_AudioSpec struc- ture pass to the function and attempts to find an audio configuration matching your desired. As mentioned above, if the obtained parameter is NULL then SDL with convert from your desired audio settings to the hardware settings as it plays.

Development | PeerStreamer: fast and efficient P2P streaming

    http://old.peerstreamer.org/content/development.html
    You might also need some of the following packages (to be confirmed, seems to solve the "SDL_OpenAudio: Text has zero width" issue): apt-get install libsdl-sound1.2 libsdl-sound1.2-dev libavcodec52 libavdevice52 libavformat52 apt-get install libxext-dev Windows. Windows buids are also prepared on Linux using the MinGW build environment.

sdl 2 - How do find out the width and height of the text ...

    https://stackoverflow.com/questions/55864308/how-do-find-out-the-width-and-height-of-the-text-without-using-surface-in-sdl2
    @MarkBenningfield, I want to use this function as a general function to render text, from outside the function. I want to just say, renderText("Here is the text", size_int, "font_name.ttf", x, y). Now if I wish to align the text in some way I would need to know the width and height which I can't know if I don't have the surface of the text.

SDL Tutorial: Drawing Text with SDL. · GitHub

    https://gist.github.com/stavrossk/5004111
    SDL_Surface* textSurface = TTF_RenderText_Shaded (font, "This is my text.", foregroundColor, backgroundColor); // Pass zero for width and height to draw the whole surface. SDL_Rect textLocation = { 100, 100, 0, 0 };

c - How to render text in SDL2? - Stack Overflow

    https://stackoverflow.com/questions/22886500/how-to-render-text-in-sdl2
    SDL_Rect TextRect; // Text rectangle area with the position for the texture text. void CreateWindow() { Window = SDL_CreateWindow(WINDOW_TITLE, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_ALLOW_HIGHDPI); if (!Window) std::cout << "There was a problem creating the …

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