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No Audio over HDMI

    https://forum.kodi.tv/showthread.php?tid=123206
    If you are getting the "unable to initialize audio device" error when you play a video, try disabling the navigation sounds in the skin settings. If there is no checkbox for that, add the following in your /usr/bin/xbmc script (or /usr/local/bin/xbmc). export SDL_AUDIODRIVER=null right after: SAVED_ARGS="$@"

VICE / Bugs / #1096 SDL sound driver fails on Windows

    https://sourceforge.net/p/vice-emu/bugs/1096/
    Using the environment variable SDL_AUDIODRIVER, we can force SDL to use a driver (such as "directsound"), we then get the 'spec' we want, but then the sample size seems to be different from what we'd expect and we get a lot of buffer overflows and a very low-pitched sound and the sync code fails, resulting in what seems like an emulation speed ...

198849 – xbmc ebuild request

    https://bugs.gentoo.org/198849
    The solution is to export SDL_AUDIODRIVER=alsa before running 'xbmc'. Have updated the ebuild with the following missing dependencies: =sys-devel/automake-1.8* =sys-devel/automake-1.9* =sys-devel/automake-1.10* media-libs/faac dev-lang/nasm app-i18n/enca sys-apps/lsb-release Added automake fix re-write.

No audio with SDL/C++ - Stack Overflow

    https://stackoverflow.com/questions/22960325/no-audio-with-sdl-c
    If you are running your build under Windows, you might have encountered the same problem as I did: Surprisingly, the SDL library requires an environment variable in order to play audio at all. Try adding SDL_AUDIODRIVER=waveout (or alternatively, SDL_AUDIODRIVER=dsound) to your environment (under Windows ). Show activity on this post.

PulseAudio and SDL1.2 vs. SDL2.0 -> SDL_AUDIODRIVER ...

    https://github.com/ValveSoftware/steam-for-linux/issues/1849
    I can only comment this as a "developer" who looked at the SDL code (1.2/2.0) and at least for me this is the problem why I cannot set it to force pulse, but have to unset SDL_AUDIODRIVER so that SDL uses auto-detection (which at least the last time I check sdl code should at first probe for pulseaudio).

FAQUsingSDL - SDL Wiki

    https://wiki.libsdl.org/FAQUsingSDL
    You can set the environment variable "SDL_AUDIODRIVER" to the name of the driver you want to use. The drivers available depend on the platform and SDL compile-time options. Here is a partial list for some platforms: Linux. Name. Description. 1.2. 2.0. pulseaudio (default) Use PulseAudio. yes. pulse. Use PulseAudio. yes.

SPDIF AC3 and DTS passthrough - how to define the device ...

    https://forum.kodi.tv/showthread.php?tid=30680
    Toggle navigation. News; Wiki; Code; Bug Tracker; Download; Donate > Support > Support >

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