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SDL_AudioSpec - SDL Wiki

    https://wiki.libsdl.org/SDL_AudioSpec#:~:text=channels%20specifies%20the%20number%20of%20output%20channels.%20As,size%20of%20the%20audio%20buffer%20in%20sample%20frames.
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node.js - SDL2 audio choose output "channel" - Stack …

    https://stackoverflow.com/questions/51324450/sdl2-audio-choose-output-channel
    Channels in SDL_Audio are equivalent to mono, stereo, 4 and 6(5.1). – aram. Jul 13 '18 at 15:53. Yes, I've tried. But channels in fill audio are not left / right channels but some audio stream (the audio files currently been played) : Each time you want to …

SDL_AudioSpec - SDL Wiki

    https://wiki.libsdl.org/SDL_AudioSpec
    See SDL_AudioFormat for more info.. channels specifies the number of output channels. As of SDL 2.0, supported values are 1 (mono), 2 (stereo), 4 (quad), and 6 (5.1). samples specifies a unit of audio data. When used with SDL_OpenAudioDevice() this refers to the size of the audio buffer in sample frames. A sample frame is a chunk of audio data of the size specified in format …

SDL :: View topic - Audio Channels - Surround?

    https://forums.libsdl.org/viewtopic.php?p=7760
    Regarding SDL, I'm trying to figure out if it already supports surround audio. The SDL_ OpenAudio documentation in the Wiki states that 4 and 6 channels may be requested for surround audio. I remember patches implementing this for the ALSA backend a few …

Tutorial: Using SDL2 and SDL_Mixer to Play Samples | Sound ...

    https://soundprogramming.net/programming/tutorial-using-sdl2-and-sdl_mixer-to-play-samples/
    Programming. ⇝ Tutorial: Using SDL2 and SDL_Mixer to Play Samples. It's pretty easy to use SDL2 and C++ to load .wav files and play them back. Using SDL_Mixer lets you use multiple audio playback channels so you can play more than one sound at …

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