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Building an Audio Visualizer With JavaScript. - Medium

    https://medium.com/swlh/building-a-audio-visualizer-with-javascript-324b8d420e7
    let audioElement = document.getElementById ("source"); side-note: getElementById has a slightly faster lookup time then querySelector because it …

How to Audio Drama: Script Formatting - Discover the …

    https://discoverpods.com/audio-drama-script-formatting/
    Treating your audio script like a script for a visual medium increases the sense of realism, and often informs both actors and sound …

The Best JavaScript Audio Libraries for ... - Medium

    https://medium.com/swlh/the-best-javascript-audio-libraries-for-manipulating-sound-6fe319e32d49
    There is a fairly extensive set of built-in effects and other audio manipulation tweaks that help you craft the perfect sound. Some of the effects …

Podcast Script 101: Everything You Need to Know - Castos

    https://castos.com/podcast-script/
    Generally, you’ll use the same script for each episode to consistently welcome listeners to your latest episode. The easiest intro to script follows this basic setup: “Welcome to [podcast name], the show that [brief podcast pitch or tagline]. I’m [host name] and today we’re talking about [episode topic] with [guest name].

Duration of an Audio file via JavaScript | by Dinesh | …

    https://medium.com/@dineshvasudevan/duration-of-an-audio-file-via-javascript-e8d78f26b15f
    $(".js-audio-duration").on("change", function(e) {var form = $(e.currentTarget).closest("form"); var file = e.currentTarget.files[0]; var objectUrl = URL.createObjectURL(file); var myAudio ...

Basic Audio Handling. How to handle and process ... - …

    https://medium.com/behavioral-signals-ai/basic-audio-handling-d4cc9c70d64d
    To concatenate two or more audio files one can use the “ffmpeg -f concat” command. Suppose you want to concatenate all files f1.wav, f2.wav and f3.wav to a large file called output.wav. What you...

Unity: Playing sound through code | by Timo Schmid - …

    https://medium.com/nerd-for-tech/unity-playing-sound-through-code-98f385402b6
    use PlayClipAtPoint which basically creates a disposable Audio Source to play the sound create a GameObject which holds an Audio Source and use this to play the sounds As we want to keep the full...

Build Music Player using HTML, CSS, and ... - medium.com

    https://medium.com/@divyamcm/build-music-player-using-html-css-and-javascript-c64545f095d3
    Script.js Write a function loadSong (song) to dynamically update the audio source and respective image source. Call the function to load the song details into DOM by passing the songIndex value.I...

Using embeds - Medium Help Center

    https://help.medium.com/hc/en-us/articles/214981378-Using-embeds
    Medium does not allow users to insert and run scripts into the site for security and privacy reasons. You can however embed example code blocks or snippets on your posts for discussion purposes. For embedding with syntax highlighting, try Github Gists, Codepen.io, or JSfiddle.

Script3 - Medium

    https://script3.medium.com/
    YieldBlox will transform Capital and Incentives in the Stellar Ecosystem. It’s Sprout’s world — we’re all just living in it — The Script3 team is a huge proponent of the Stellar ecosystem and its mission; however, we still realize it has its fair share of challenges. Mainly a lack of capital efficiency and weak incentive structures.

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