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Audio Hacker: Arduino shield for realtime audio processing

    https://nootropicdesign.com/audio-hacker/#:~:text=An%20Arduino%20is%20fast%20enough%20to%20sample%20an,extra%20time%20to%20communicate%20with%20the%20memory%20chips.
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Arduino audio sampling tutorial (part 1) - YouTube

    https://www.youtube.com/watch?v=tUapZ_JdHLE
    This is a detailed tutorial how to play an audio sample stored in the program memory of the ATMega micro controller used by the Arduino mega 2560. It is also...

Arduino Audio Input : 8 Steps (with Pictures) - Instructables

    https://www.instructables.com/Arduino-Audio-Input/
    You can see from fig 2 (zoomed in view of fig 1) that the Arduino is taking one sample every 125us from A0. We can calculate the sampling rate as follows: sampling rate = 1/125us = 1/0.000125s = 8000hz To give you a point of comparison, normal audio sampling rates are at least 40kHz. If a sampling rate of 8kHz or less is good enough for your purposes then you …

Sampling Audio in Real Time - Audio - Arduino Forum

    https://forum.arduino.cc/t/sampling-audio-in-real-time/518807
    int LEDPin1 = 8; int LEDPin2 = 7; int audio1 = 0; int audio2 = 0; void setup () { Serial.begin (9600); // open the serial port at 9600 bps: pinMode (LEDPin1, INPUT); pinMode (LEDPin2, INPUT); } void loop () { audio1 = analogRead (LEDPin1); audio2 = analogRead (LEDPin2); Serial.println (audio1); Serial.println (audio2); } This was not working, so I am not sure how I …

Simple Arduino audio samples - High-Low Tech

    https://highlowtech.org/?p=1963
    To encode your own audio samples, you’ll first need to down-sample the audio to 8 KHz, 8-bit mono sound, then convert it to a series of numbers that can be pasted into your Arduino program. Note that you’re only going to be able to store approximately 4 seconds of audio on the Arduino, so you might want to trim your clip first (e.g. using Quicktime).

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