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Playing Sounds with the Web Audio API - Apple Developer

    https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/PlayingandSynthesizingSounds/PlayingandSynthesizingSounds.html
    Note: The Web Audio API is available on Safari 6 and later, and Safari on iOS 6 and later. In Audio and Video HTML , you learned how to stream audio using the <audio> HTML5 element. While the <audio> tag is suitable for …

Web Audio API demo doesn't work on iOS - Stack Overflow

    https://stackoverflow.com/questions/46010483/web-audio-api-demo-doesnt-work-on-ios
    I'm currently working on adapting this web audio API demo for a project that I am working on, but there is no sound when I test on an iPhone. It works fine on the iPad. I've searched for solutions and found this thread on StackOverflow with the following snippet of one of the answers:. Safari on iOS 6 effectively starts with the Web Audio API muted.

Making The Web Rock - Web Audio Demos

    https://webaudiodemos.appspot.com/slides/index.html
    Web Audio API is based on a graph. webaudioplayground.appspot.com. ... DEMO (you may need headphones for this one, sorry...) Audio Input Effects ... iOS Safari 6.0 has Web Audio (with some caveats) FFOS. Future App Opportunities. Immersive …

How to play a sound file Safari with web audio API?

    https://stackoverflow.com/questions/48597747/how-to-play-a-sound-file-safari-with-web-audio-api
    1 Answer1. Show activity on this post. The Promise-based syntax for BaseAudioContext.decodeAudioData () is not supported in Safari (Webkit). See detailed browser compatibility in the following link. So you need to use the old callback syntax as below. It works in both Safari higher than 6.0 and Chrome higher than 10.

Web Audio API Demo - THEOplayer

    http://demo.theoplayer.com/web-audio-api
    Web Audio API Demo This demo uses the Web Audio API to adjust the volume of two videos, based on the position of the mouse. By moving the mouse to the top of the page, the upper video gets louder, while the volume of the lower one drops. By moving the mouse to the bottom of the page, the opposite happens.

Writing Web Audio API code that works in every browser ...

    https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/Web_Audio_API_cross_browser
    Once you include it in your page, you can write in "modern Web Audio API" style, and do things such as: var audioContext = new AudioContext(); Copy to Clipboard. everywhere, including Chrome/ium, Opera, Safari, and ---of course!---. Firefox. Also, if new methods such as start are not detected in some nodes, the library will also alias them to ...

GitHub - mdn/webaudio-examples: Code examples that ...

    https://github.com/mdn/webaudio-examples
    Run the demo live. Audio basics. The audio-basics directory contains a fun example showing a retro-style "boombox" that allows audio to be played, stereo-panned, and volume-adjusted. Run the demo live. Audio buffer. The audio-buffer directory contains a very simple example showing how to use an AudioBuffer interface in the Web Audio API. Run the …

Web Audio Demos

    http://webaudiodemos.appspot.com/
    This demo lets you play with a few common effects on the audio inputs. AudioRecorder This is sample code for recording audio from live input and downloading them as WAV files, built on Matt Diamond's excellent RecorderJS. Oscilloscope Oscilloscope waveform display for Web Audio, and pulse-width duty cycle control on a square wave. Monosynth

Safari - Apple Developer

    https://developer.apple.com/safari/
    Safari is the best way to see the sites on iPhone, iPad, and Mac. Thanks to blazing-fast performance and industry-leading energy efficiency, hundreds of millions of users enjoy exploring the web with Safari. Take advantage of powerful new features, advanced developer tools, and cutting edge technologies in Safari to deliver the best-in class websites and apps.

Offline Web Audio Demo - GitHub Pages

    https://alexgibson.github.io/offlinewebaudio/
    Offline Web Audio Demo. The sound in this demo is stored as a base64 string and converted back to audio data for playback via the Web Audio API. This enables mobile browsers such as iOS6 Safari to cache audio offline for playback. Press play …

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