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Unable to request RECORD_AUDIO permission in Android ...

    https://stackoverflow.com/questions/51304399/unable-to-request-record-audio-permission-in-android
    if (ActivityCompat.shouldShowRequestPermissionRationale(this, Manifest.permission.RECORD_AUDIO)) { Toast.makeText(this, "Please grant permissions to record audio", Toast.LENGTH_LONG).show(); //Give user option to still opt-in the permissions ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.RECORD_AUDIO}, …

RECORD_AUDIO permission failure - Oculus Community - 512835

    https://forums.oculusvr.com/t5/Oculus-Go-Development/RECORD-AUDIO-permission-failure/td-p/512835
    <uses-permission android:name="android.permission.RECORD_AUDIO" /> <uses-feature android:name="android.hardware.microphone" android:required="false" /> No system permission dialogs should appear when the user is in-app, as you can't reasonably expect a user to take the phone out to accept such a dialog at run-time.

Request permission for microphone on Android M - Stack ...

    https://stackoverflow.com/questions/36270253/request-permission-for-microphone-on-android-m
    To request microphone, you should be requesting Manifest.permission.RECORD_AUDIO instead of the permission group Manifest.permission_group.MICROPHONE. So, remove the tags <permission/> and <permission-group/> in the Manifest because they are to indicate that your want to create new permissions …

Android 申请权限问题 -- startRecording() called on an ...

    https://blog.csdn.net/qq_42218344/article/details/84946456
    Request requires android.permission.RECORD_AUDIO E/AudioFlinger ( 357): openRecord () permission denied: recording not allowed E/AudioRecord (22775): AudioFlinger could not create record track, status: -1 E/AudioRecord-JNI (22775): Error creating AudioRecord instance: initialization check failed with status -1.

c# - Record audio permission on android 6 based on …

    https://stackoverflow.com/questions/34184536/record-audio-permission-on-android-6-based-on-unity
    In android manifest I already added this code part: <uses-permission android:name="android.permission.RECORD_AUDIO" android:maxSdkVersion="1" />. And on Unity I added the following code: (I know it's for webplayers but I figure, what the hack) private IEnumerator mobilePremissions(){ yield return …

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