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Realtime audio input and output streaming in ios - Stack ...

    https://stackoverflow.com/questions/5118235/realtime-audio-input-and-output-streaming-in-ios
    I just spent a bunch of time working on real time audio stuff you can use AudioQueue but it has latency issues around 100-200ms. If you want to do something like the t-pain app, you have to use . RemoteIO API; Audio Unit API; They are equally difficult to implement, so I would just pick the remote IO path. Source can be found here:

How to Build a Live Audio Streaming iOS App with Agora

    https://www.agora.io/en/blog/how-to-build-a-live-audio-streaming-ios-app-with-agora/
    none

Streaming info monitoring of iOS Real-time audio and video

    https://docs.zegocloud.com/article/3719
    Stream publishing: The process of the client app capturing and transmitting audio and video streams to the ZEGO Real-Time Audio and Video Cloud. Stream playing: The process of the client app receiving and playing audio and video streams from the ZEGO Real-Time Audio and Video Cloud. 2 Sample code

iOS Objective-C Real-Time Audio and Video SDK H.265 | ZEGO ...

    https://docs.zegocloud.com/article/12869
    If the stream is in H.265 format, the guest host needs to call the isVideoDecoderSupported method to test the H.265 decoding ability first. If supported, call the startPlayingStream method to play the H.265 stream from the ZEGO Real-Time Audio and Video Cloud. If it is not supported, a prompt shows and indicates that this stream can't be played.

Streaming and realtime audio manipulation with AVAudioEngine

    https://iosexample.com/streaming-and-realtime-audio-manipulation-with-avaudioengine-2/
    Realtime audio manipulation that includes going up to 10x speed, using equalizers and other manipulations; Stream online audio using AVAudioEngine; Stream radio; Play locally saved audio with the same API; Download audio; Queue up downloaded and streamed audio for autoplay; Uses only 1-2% CPU for optimal performance for the rest of your app

🖐🏽 🏒 👊🏿 Real time audio input and output streaming in ios ...

    https://geek-questions.imtqy.com/articles/1794724/index.html
    Real time audio input and output streaming in ios am new to multimedia. I want to capture audio using samples and transfer to another ios devic... All geek questions in one place. ... I just spent a lot of time working on real-time audio materials, you can use AudioQueue, but it has problems with a delay of about 100-200 ms. ...

ios - Streaming audio from iPhone to Android in real time ...

    https://stackoverflow.com/questions/28168216/streaming-audio-from-iphone-to-android-in-real-time-over-infrastructural-wifi-or
    We are working on a concept where we need to stream audio from iPhone to Android in real time over Wifi Network basically one device may be iPhone or android can act as a Host and Other Device that too can be a android device or iPhone device which will act as a guest and receives data.

realtime-audio · GitHub Topics · GitHub

    https://github.com/topics/realtime-audio
    audio ios real-time video communication objective-c webrtc realtime screen-capture opentok screencast screensharing video-call realtime-audio video-communication real-time-video-streaming tokbox Updated Dec 3, 2021

Video SDK for Real-time Communication, Live Streaming ...

    https://www.videosdk.live/
    Real time messaging. Real time messaging is light weight messaging API to send messages with low latency. Social Media. video sdk helps you to build social media applications with video chat, live streaming, video uploading and real-time messaging. Language Support jsiosandroidflutterreact native.

Real-Time Video Streaming Platform - Millicast

    https://millicast.com/
    Live streaming platform for broadcasting audio and video with sub-second, real-time latency. Start for free and stream to your viewers instantly. Use Millicast to broadcast your live audio and video streams in sub-second latency to any device at any scale.

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