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‎Dear API – Real-time Audio VR Engine on the App Store

    https://apps.apple.com/us/app/dear-api-real-time-audio-vr-engine/id965046856
    Dear API is our Real-time Audio VR Engine to control directional sound sources in 3D space. This App provides a 3D Audio experience by controlling the sound sources position by turning the device around you. 1. Select a sound and press PLAY to start. 2. Point the device in any direction around you to position the sound source. 3.

HDX RealTime Media Engine (latest Current Release …

    https://www.citrix.com/downloads/citrix-receiver/additional-client-software/hdx-realtime-media-engine-latest.html
    The HDX RealTime Media Engine is a plug-in to the Citrix Receiver to support clear, crisp high-definition audio-video calls, particularly with Microsoft Skype® for Business. Users can seamlessly participate in audio-video or audio-only calls to and from other HDX RealTime Media Engine users, native Skype® for Business and Lync® client users, and other …

FMOD Core: The real-time adaptive audio engine

    https://www.fmod.com/core
    FMOD Core: The real-time adaptive audio engine. Built for speed - FMOD Core provides fast and flexible access to low-level audio primitives.

swift - Realtime Audio with AVAudioEngine - Stack Overflow

    https://stackoverflow.com/questions/24383080/realtime-audio-with-avaudioengine
    So, instead, the engine itself provides you a render block that you can search and cache, and then later use this render block to render the engine from the real-time context. The next thing is -- to do, is to set up your input node so that you can provide your input data to …

Audio Engine Design – OpenAV

    http://openavproductions.com/audio-engine-design/
    So its easy to see that a lot of different factors come into play when designing a real-time safe, multi-track, side-chain-capable, sample-accurate, time-stretching and multi-threaded audio engine. The Question. The first thing to concider is should we start processing at the start of a “track” or “chain” of signal-processors, and work ...

Real time audio synthesis of vehicle engine noise - YouTube

    https://www.youtube.com/watch?v=7APK2RuTzZc
    This video presents gSynthCreator, a tool for creating sound grains of complex harmonic signals like car engine noise. The approach is based on granular synt...

c++ - Good library for realtime audio (both sending and ...

    https://stackoverflow.com/questions/8725950/good-library-for-realtime-audio-both-sending-and-receiving
    It's a real-time C++ audio engine that allows you to create and route audio systems in real-time. Basically, the engine takes care of all the audio routing and gives you a simple platform for creating system components (E.g. "Network Input Feed" component connected to a "Low-Pass Filter" connected to a "File Recorder"). It's very easy to use. Here's an …

Visualizing the invisible: the sound of real and virtual ...

    https://www.unrealengine.com/en-US/spotlights/visualizing-the-invisible-the-sound-of-real-and-virtual-worlds
    Cundall is one company currently exploring the use of the advanced sound capabilities in Unreal Engine for real-time simulation. It won’t be long before real-time audio simulations can be used to demonstrate how different surface finishes facilitate speech intelligibility in a lecture theater, how music sounds in an auditorium, or how the choice of …

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