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US10545719B2 - Method and system for real-time audio ...

    https://patents.google.com/patent/US10545719B2/en
    The exemplary embodiments relate to methods and systems for a real-time localized audio broadcast to attendants at live entertainment events. One embodiment relates to a method comprising receiving location data indicating a location of a device, determining a frequency based on the location data, wherein the frequency is assigned based on a venue location and …

Audio Over WiFi - Assistive Listening & Translation …

    https://www.audiofetch.com/
    Real-Time Audio Streaming. Guaranteed low audio latency. Smartphone audio syncs to TV video or audio being broadcast. Customize Your Marketing. Display your logo & custom ads within the app to a captive audience. API Ready. Have your own app? Integrate AudioFetch into your own app using our API.

Real-Time Video Streaming Platform - Millicast

    https://millicast.com/
    Live streaming platform for broadcasting audio and video with sub-second, real-time latency. Start for free and stream to your viewers instantly. Use Millicast to broadcast your live audio and video streams in sub-second latency to any device at any scale.

Real-Time Broadcast Analysis - Mediaproxy

    https://www.mediaproxy.com/Solutions/Analysis
    Real-Time Broadcast Analysis Identifying on-air incidents has become more critical than ever. Mediaproxy provides a comprehensive suite of software-based analysis applications to help you attend to on-air issues quickly and resolve them efficiently.

AudioFetch - WiFi Audio Streaming | Broadcastvision ...

    https://broadcastvision.com/audiofetch/
    Manufactured by Broadcastvision Entertainment, we offer AudioFetch Signature which is a fully expandable system allowing you to connect up to 512 audio devices and 10,000 users and AudioFetch Express which is a single channel unit that is great for facilities needing to connect less than 10 audio devices and it has. built-in WiFi if needed.

c++ - Good library for realtime audio (both sending and ...

    https://stackoverflow.com/questions/8725950/good-library-for-realtime-audio-both-sending-and-receiving
    It's a real-time C++ audio engine that allows you to create and route audio systems in real-time. Basically, the engine takes care of all the audio routing and gives you a simple platform for creating system components (E.g. "Network Input Feed" component connected to a "Low-Pass Filter" connected to a "File Recorder"). It's very easy to use.

GitHub - ebu/awesome-broadcasting: A curated list of ...

    https://github.com/ebu/awesome-broadcasting
    Brave - Basic Real-time AV Editor - lets you preview, mix, and route live audio and video streams on the cloud. Codem-isoboxer A small browser-based MPEG-4 (ISOBMFF) parser. Dynamorse - IT swiss army knife - a Node-RED media pipeline builder, adding professional media processing nodes.

A C++ DEVELOPMENT PLATFORM FOR REAL TIME AUDIO …

    https://www.dafx.de/papers/DAFX02_Arnuncio_Hinojosa_deBoer_c++_development.pdf
    3.1. API for the audio processors Developers of new real time audio processing algorithms in C++ can take advantage of several services from Rappid: 3.1.1. Frame based real time audio input and output Following the CLAM way of doing things, the programmer has to provide an execution C++ method in his processing class, which

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