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Raw Audio Playback with AudioTrack - Pro Android Media ...

    https://www.oreilly.com/library/view/pro-android-media/9781430232674/raw_audio_playback_with_audiotrack.html#:~:text=%20Raw%20Audio%20Playback%20with%20AudioTrack%20%201,back.%20In%20our%20example%2C%20we%27ll%20be...%20More%20
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Raw Audio Playback and Recording | Tizen Docs

    https://docs.tizen.org/application/native/guides/multimedia/raw-audio/
    Raw Audio Playback and Recording Audio Output. The Audio Output API (in mobile and wearable applications) enables your application to play such data... Audio Input. The Audio Input API (in mobile and wearable applications) enables your …

Raw Audio Playback with AudioTrack - Pro Android Media ...

    https://www.oreilly.com/library/view/pro-android-media/9781430232674/raw_audio_playback_with_audiotrack.html
    Raw Audio Playback with AudioTrack The first argument is the stream type. The possible values are defined as constants in the AudioManager class. We'll be... The second argument is the sample rate in hertz of the audio data that will be played back. In our example, we'll be...

Raw Audio Capture and Playback Example - Pro Android …

    https://www.oreilly.com/library/view/pro-android-media/9781430232674/raw_audio_capture_and_playback_example.html
    Raw Audio Capture and Playback Example. Here is a full example that records using AudioRecord and plays back using AudioTrack. Each of these operations lives in their own thread through the use of AsyncTask, so that they don't make the application become unresponsive by running in the main thread. package com.apress.proandroidmedia.ch07.altaudiorecorder; import …

Raw Audio Data Playback | Qt Forum

    https://forum.qt.io/topic/84261/raw-audio-data-playback
    @scottnat said in Raw Audio Data Playback: n = audioData[i]; for(int j = 0; j != sizeof(n); ++j) { m_data.append((char)(n&(0xFF << (j*8)) >>(j*8))); } You can directly use the << operator of QDataStream instead of the inner loop you're …

Raw audio playback in Allegro 5 - Stack Overflow

    https://stackoverflow.com/questions/38924407/raw-audio-playback-in-allegro-5
    I'm writing a MOD player, trying to playback a sample using Allegro5 raw stream capabilities, I can't figure out the exact init parameters for the stream to play the loaded sample data from the mod file. This is what I have: xf::ModLoader ml; ml.loadFromFile ("C:\\Users\\bubu\\Downloads\\agress.mod"); // getSampleLength () returns # of data ...

javascript - Using element for playback of raw audio ...

    https://stackoverflow.com/questions/17245178/using-audio-element-for-playback-of-raw-audio
    Using <audio> element for playback of raw audio 1) User clicks to engage the playback of an audio clip 2) The audio is decrypted server side and sent to the client as a raw audio 3) The audio is decoded and playable, seekable...etc.

playback .raw audio file? - LinuxQuestions.org

    https://www.linuxquestions.org/questions/linux-general-1/playback-raw-audio-file-604759/
    playback .raw audio file? I'm checking out a program that will record from a bluetooth headset to a file such as out.raw , however when i try to playback the file in any application including audacity all i get is static. the same program also lets you play .raw files through the bluetooth headset and when i do i can hear what was recorded, I ...

5.3.2 Raw Audio Data in C++ – Digital Sound & Music

    http://digitalsoundandmusic.com/5-3-2-raw-audio-data-in-c/
    In C++, raw audio data in 8-bit or 16-bit format can be read into an array of characters ( char) or short integers ( short ), respectively, assuming that characters are stored in 8 bits and short integers are 16 bits on your system. This is demonstrated in Program 5.1. You can use this in the programming exercise on dithering and mu-law encoding. 1.

How to fix sound and playback issues on Windows 10 ...

    https://www.onmsft.com/how-to/how-to-fix-sound-and-playback-issues-on-windows-10
    Microsoft has published a set of videos to help Windows 10 users solve any audio playback issues. In the first video below, Microsoft goes over the basics -- check your cables and volume, check ...

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