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c++ - Audio Signal Processing GUI developement using Qt ...

    https://stackoverflow.com/questions/5436568/audio-signal-processing-gui-developement-using-qt-how-to#:~:text=Qt%20is%20a%20very%20powerful%20application%20framework%2C%20but,QAudio%20and%20Phonon%20in%20the%20Qt%27s%20help%29%20etc.
    none

Real-time Audio Processing with Qt - Qt Forum

    https://forum.qt.io/topic/7506/real-time-audio-processing-with-qt
    The easiest way is to use one subclass of QIODevice where you override the writeData and readData methods. readData could do the processing of the incoming data and store the result in an "intermediate" buffer and writeData uses memcpy to copy this buffer to the *data buffer. You can initiate the realtime processing by

Audio Overview | Qt Multimedia 6.2.2

    https://doc.qt.io/qt-6.2/audiooverview.html
    Qt Multimedia offers a range of audio classes that cover both low and high level approaches to: audio input, output and processing. Audio Implementation Details Playing Compressed Audio For playing media or audio files that are not simple, uncompressed audio, you can use the QMediaPlayer C++ class, or the MediaPlayer QML type.

Low-level audio processing with QtMultimedia

    https://www.qt.io/blog/2010/05/10/low-level-audio-processing-with-qtmultimedia
    Describes its capabilities, in terms of which audio formats the device is able to process. A static function, availableDevices () is provided in order to allow the client to query the set of audio devices present in the system. QAudioInput Allows the client to receive data, in a specified audio format from a specified audio input device.

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