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Python | Playing audio file in Pygame - GeeksforGeeks

    https://www.geeksforgeeks.org/python-playing-audio-file-in-pygame/
    In python, game programming is done in pygame and it is one of the best modules for doing so. Note: For more information, refer to Introduction to pygame. In order to play music/audio files in pygame, pygame.mixer is used (pygame module for loading and playing sounds). This module contains classes for loading Sound objects and controlling playback.

Pygame Events, Input, and Sound » Raspberry Pi Geek

    https://www.raspberry-pi-geek.com/Archive/2014/05/Pygame-modules-for-interactive-programs
    Pygame modules are particularly suited to programming highly interactive software. We look at the modules dedicated to events, sound, and input by keyboard, mouse, and game controller. In Raspberry Pi Geek issue 03 [1], I introduced you to the graphics functions of the Pygame library [2]. In this article, I'll follow up with the Pygame event ...

python - Pygame audio choppy and laggy - Stack Overflow

    https://stackoverflow.com/questions/66259471/pygame-audio-choppy-and-laggy
    Code: import sounddevice as sd import numpy from pygame import mixer import pygame from pygame._sdl2 import get_num_audio_devices, get_audio_device_name import random from scipy.io.wavfile import write mixer.init () #Initialize the mixer, this will allow the next command to work devices = [get_audio_device_name (x, 0).decode () for x in range ...

Sounds and Music with PyGame - Python Programming

    https://pythonprogramming.net/adding-sounds-music-pygame/
    pygame.mixer.music.load('jazz.wav') pygame.mixer.music.play(-1) The above code will play the music file indefinitely (though you can call it to stop). The -1 signals PyGame to just play forever, but, if you put, say, a 5 in there, then the music would play once and 5 more times.

Pygame Tutorials - Input Handling

    https://www.pygame.org/ftp/contrib/input.html
    Pygame Tutorials Input Handling by Pete Shinners [email protected] Revision 1.0, March 28th, 2004 Handling Input Events in Pygame is not difficult, but there are several techniques that can be used. You will want to use the correct method for the correct job. The two main techniques are Event Handling and State Checking. This tutorial will look ...

Python pyaudio - Recording and Playing Sound - …

    https://coderslegacy.com/python/pyaudio-recording-and-playing-sound/
    Pyaudio is a Python binding for PortAudio, a cross platform library for input and output of audio. This basically means that we can use Pyaudio to record and play sound across all platforms and Operating systems such as windows, Mac and Linux. Be sure to download and install the pyaudio library before trying any of the commands and functions ...

pygame.midi — pygame v2.1.1 documentation

    https://www.pygame.org/docs/ref/midi.html
    Uninitializes the pygame.midi pygame module for interacting with midi input and output. module. If pygame.midi.init() initialize the midi module was called to initialize the pygame.midi pygame module for interacting with midi input and output. module, then this function will be called automatically when your program exits.

python - How to get keyboard input in pygame? - Stack …

    https://stackoverflow.com/questions/16044229/how-to-get-keyboard-input-in-pygame
    You can get the events from pygame and then watch out for the KEYDOWN event, instead of looking at the keys returned by get_pressed()(which gives you keys that are currently pressed down, whereas the KEYDOWN event shows you which keys were pressed down on that frame).. What's happening with your code right now is that if your game is rendering at 30fps, and you …

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