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pulseaudio high CPU with no audio playing | Firefox ...

    https://support.mozilla.org/en-US/questions/1317979
    Actual results --- pulseaudio process is spawned and rapidly becomes the most CPU consuming process on my machine (especially after a few seconds, when the Web Content ones start to cool down). Even though no sound is actually played! When switching to another tab with no embedded video, pulseaudio keeps overloading the CPU.

PulseAudio High CPU Usage / Multimedia and Games / Arch ...

    https://bbs.archlinux.org/viewtopic.php?id=243110
    PulseAudio High CPU Usage. I've noticed that when playing games, PulseAudio uses a less than insignificant amount of CPU time and this doesn't seem to have any real valid reason. It's 0% when idle (as expected) but if a game is playing audio, it can be between 2 and 50%, depending on the game. Running Factorio for example causes Pulse to use 15-20% CPU …

#522552 - pulseaudio: PulseAudio stop with message ...

    https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=522552
    pulseaudio: PulseAudio stop with message cpulimit.c: Received request to terminate due to CPU overload. Package: pulseaudio ; Maintainer for pulseaudio is Pulseaudio maintenance team <[email protected]> ; Source for pulseaudio is src:pulseaudio ( PTS , buildd , popcon ).

virtualbox.org • View topic - Audio garbled on Fedora 11

    https://forums.virtualbox.org/viewtopic.php?t=18308&start=0
    Ubuntu 9.04 has the same problem. I run it on my Host and when I open pavucontrol, the volume manager for PulseAudio, my CPU gets an overload and will kill PA after a few seconds. The work-around I found was to edit /etc/pulseaudio/daemon.conf and uncomment the cpu-limiter line, and set it to on. To be more precise, its no-cpu-limit = yes. But keep in mind …

#5184 (PulseAudio fails, with ALSA crashes) – Oracle VM ...

    https://www.virtualbox.org/ticket/5184
    Oct 28 09:45:57 dino pulseaudio[29767]: asyncq.c: q overrun, queuing locally Oct 28 09:45:59 dino pulseaudio[29767]: asyncq.c: q overrun, queuing locally Oct 28 09:46:00 dino pulseaudio[29767]: asyncq.c: q overrun, queuing locally Oct 28 09:46:12 dino pulseaudio[29767]: cpulimit.c: Received request to terminate due to CPU overload. Oct 28 09:46 ...

PulseAudio – high CPU usage / Multimedia and Games / Arch ...

    https://bbs.archlinux.org/viewtopic.php?id=115292
    I tried to set up pulseaudio on my computer, but it has very bad performance. When I play a music in Totem, pulseaudio uses about 18% of my CPU, and sometimes it uses 70-80%, and slow down my system. I tried this setting also, but the result even worse: pulseaudio uses always over 50% of my CPU. My CPU: Intel Celeron 2.10GHz.

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