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fedora - Pulseaudio high CPU usage - Super User

    https://superuser.com/questions/600990/pulseaudio-high-cpu-usage
    Pulseaudio still uses a huge amount of cpu time, and it seems that i'm not the only one with this problem. If you need more system specs, please ask me. Some (related) information about the machine from the screenshot below: Fedora 18. HP Elitebook 8460p.

PulseAudio High CPU Usage / Multimedia and Games / Arch ...

    https://bbs.archlinux.org/viewtopic.php?id=243110
    PulseAudio High CPU Usage. I've noticed that when playing games, PulseAudio uses a less than insignificant amount of CPU time and this doesn't seem to have any real valid reason. It's 0% when idle (as expected) but if a game is playing audio, it can be between 2 and 50%, depending on the game. Running Factorio for example causes Pulse to use 15 ...

PulseAudio - LinuxReviews

    https://linuxreviews.org/PulseAudio
    PulseAudio. PulseAudio is a standard audio stack used by as good as all Linux distributions. It places itself between end-user software and the kernels ALSA audio stack. It can be used for mixing, per-application volume control and network audio. It has a history of criticism for it's high CPU use and many, many bugs.

PulseAudio – high CPU usage / Multimedia and Games / Arch ...

    https://bbs.archlinux.org/viewtopic.php?id=115292
    Pulseaudio CPU usage is just high. Try in /etc/pulse/daemon.conf the "trivial" resample method. resample-method= The resampling algorithm to use. Use one of src-sinc-best-quality, src-sinc-medium-quality, src-sinc-fastest, src-zero-order-hold, src-linear, trivial, speex-float-N, speex-fixed-N, ffmpeg. See the documentation of libsamplerate for ...

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