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Audio Formats in PS1 Games - Mini-Revver

    https://minirevver.weebly.com/audio-formats-in-ps1-games.html
    This is an ongoing project to document which formats are used when music is played in each Playstation (PS1) game. Audio Formats in PS1 Games Guide: psf=Uses the 16-Bit Sony Sound Processing Unit (SPU)'s audio channels to play sequenced music in real-time. The standard file format that this music is converted to on PC (for playing the songs in winamp for example) is …

PSF - Video Game Music Preservation Foundation Wiki

    http://www.vgmpf.com/Wiki/index.php?title=PSF
    Portable Sound Format (PSF) is an audio format used for storing PlayStation audio data. Neill Corlett created the format in 2002. PSF originally stood for PlayStation Sound Format, but since numerous projects have used the format as a base platform (GSF, SSF, USF, etc.), it has been renamed to Portable Sound Format. Originally, PSF soundtracks were distributed as a …

PSX Game Collection by Centuron : Centuron : Free …

    https://archive.org/details/Centuron-PSX
    Big collection of PlayStation 1 games. 1927 CD-Images in bin/cue-format. Mostly european region.

.VB & .VH (Audio) File Research | Highway Frogs

    https://highwayfrogs.net/thread/9/vb-vh-audio-file-research
    Post by Admin (Kneesnap) onSep 13, 2015 at 10:55pm. These files are likely audio, as it is the standard format for PSX games, although it may have got changed up a bit when being ported to the PC considering PSounds, a PSX sound extracting tool, can't get anything out of them. In other news, more research is going on here: zenhax.com/viewtopic.php?f=6&t=1384.

PS4 and PS5 Audio Format Tips (Best settings checked …

    https://technology.purplepedia.com/playstation/what-audio-format-is-best-for-ps4/
    PCM is the best audio format for your PS5 console because the audio is uncompressed and does not require additional processing. Audio from formats such as Dolby Digital and DTS are compressed and require further processing; for example, if you want to use DTS as your default audio format, you need to have TOSLINK.

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