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Best Ps3 bitmapping sound settings? - Ascend Acoustics

    http://forum.ascendacoustics.com/showthread.php?3433-Best-Ps3-bitmapping-sound-settings
    You can argue timing alignment errors during digital to analog conversion (known as jitter), but having a computer or PS3 play the audio likely removes jitter from the disc end. As long as the audio information is buffered from the disc without loss, matching the digital output to proper clock timing should not be an issue.

Castlevania LoI -- Jitter on one PS3, perfect on other ...

    https://www.psx-place.com/threads/castlevania-loi-jitter-on-one-ps3-perfect-on-other-why.27649/
    It's probably down to the hdd. Either its got an issue Or maybe the ps3 does not like it for some reason. If you can try swapping one hdd to the other and see if the problem moves too. Note that you can have 2 hdds paired to one console at the same time, but Whichever hdd you swap will need to be formatted to work.

PS3 and DTS-HD Master Audio | AVForums

    https://www.avforums.com/threads/ps3-and-dts-hd-master-audio.666460/
    In general terms it makes very little difference. Just means the PS3 is decoding the audio into 5.1/7.1 and sending uncompressed to the amp rather then sending it still encoded for the amp to decode. Audiophiles will bring up the subject of 'jitter' occuring when using LPCM over HDMI but in the real world you won't ever hear this

Best Ps3 bitmapping sound settings? [Archive] - Ascend ...

    http://forum.ascendacoustics.com/archive/index.php/t-3433.html
    You can argue timing alignment errors during digital to analog conversion (known as jitter), but having a computer or PS3 play the audio likely removes jitter from the disc end. As long as the audio information is buffered from the disc without loss, matching the digital output to proper clock timing should not be an issue.

Catherine horrible audio crackling and stuttering : rpcs3

    https://www.reddit.com/r/rpcs3/comments/7w7r38/catherine_horrible_audio_crackling_and_stuttering/
    2. level 1. Asinine_. · 4y Staff. Try disabling SPU loop detection. As per the description turning it off can help with audio in some games. I had zero issues with audio when at 30fps. Use Vulkan + no additional gpu settings and no framelimiter as well to …

Bug Report - Jittery video recording (SOLVED) | OBS Forums

    https://obsproject.com/forum/threads/jittery-video-recording-solved.3623/
    Apr 30, 2013. #1. (Log file at the bottom of this post) I am trying to record SNES emulation (I own the game I'm emulating), but every recording has video that kind of jerks and stutters, as though it's missing frames. I've tried Higan, ZSNES and SNES9x. So far, SNES9x has given me the least terrible results, so I'm trying to work with it.

What is jitter? How to test and reduce internet jitter ...

    https://www.ringcentral.com/us/en/blog/what-is-jitter/
    Jitter is when there is a time delay in the sending of these data packets over your network connection. This is often caused by network congestion, and sometimes route changes. Essentially, the longer data packets take to arrive, the more jitter can negatively impact the video and audio quality.

Official Pioneer SC-05 and SC-07 Owners Thread | Page 74 ...

    https://www.avsforum.com/threads/official-pioneer-sc-05-and-sc-07-owners-thread.1057599/page-74
    Bigred is correct, you might also need to go into the PS3 sound settings, audio output settings and select all the formats or set it to automatic. ... The literature leaves a lot to the guessing game. They both have jitter reduction on HDMI, they both have PQLS....so why does the SC-07 list HDMI jitter reduction along with the BB 196/24 ...

Gustard X18 Review (Stereo DAC) | Page 13 | Audio …

    https://www.audiosciencereview.com/forum/index.php?threads/gustard-x18-review-stereo-dac.28988/page-13
    The clock can be reprocessed, jitter / noise reduced or removed, but the data for the right and left channel (SD) are ready, as is the separation (WS) for it. The U18 can generate the master clock and make it available to the X18.

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