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Project64 Audio - Emulation64

    http://emutastic.emulation64.com/pj64/audio.htm#:~:text=On%20the%20Audio%20Logging%20Section%20click%20on%20Start,the%20Close%20Button%20to%20return%20you%20to%20Game.
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Audio Crackling + General Lag - Project64 Forums

    http://forum.pj64-emu.com/showthread.php?t=3043
    Audio Crackling + General Lag Project 64 - v1.6. CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600 Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, …

PJ64 Lag Problems | EmuTalk.net

    https://www.emutalk.net/threads/pj64-lag-problems.52133/
    My Project 64 is lagging with every single game that I play. I think it has something to do with my Settings. Here are my Settings for Project 64: What should I do to fix this problem?

audio gaps/pops with a bunch of games · Issue #252 ...

    https://github.com/project64/project64/issues/252

    Why is the Project 64 running slow and has messed-up sound ...

      https://www.answers.com/Q/Why_is_the_Project_64_running_slow_and_has_messed-up_sound
      none

    How to fix Mupen64 audio lag/sync (Goldeneye 007 …

      https://www.youtube.com/watch?v=yQVaUL1gM1I

      Project64 fullscreen audio issues : EmulationOnPC

        https://www.reddit.com/r/EmulationOnPC/comments/ef6g0y/project64_fullscreen_audio_issues/
        Project64 fullscreen audio issues. Solved. Hey everybody. I'm using project 64 2.3.2.202. Video Plugin is GlideN64 Public Release 4.0. Audio plugin is either Jabo's 1.7.0.7 or Azimers HLE Audio v0.56 WIP2. Everything works fine if I run it in a window. However I'm running it off a pc to a TV so I'd like to play it fullscreen.

      A guide to improve N64 audio : RetroPie

        https://www.reddit.com/r/RetroPie/comments/86snpv/a_guide_to_improve_n64_audio/
        OMX also seems to be the culprit when the audio drops out during lag. On a faster machine I am sure this isnt a problem but on the Pi we sometimes have to use stop gap measures and use work arounds to get N64 to work better. So I found that changing the audio plugin to SDL was a much better experience. I did this by editing the file located at:

      Project64 Audio - Emulation64

        http://emutastic.emulation64.com/pj64/audio.htm
        Project64 Audio :: Click to enlarge :: (Audio Options using Jabo DirectSound 1.6) There are a few Audio Options like Audio Volume Control, Sync game to audio and Audio logging. To get to the Audio Options you must have a Game running to begin with, so first load your Game and then go

      Project64 - Nintendo 64 Emulator

        https://www.pj64-emu.com/

        High audio latency · Issue #147 · mupen64plus-ae ...

          https://github.com/mupen64plus-ae/mupen64plus-ae/issues/147
          Just to post an update. I've tried many different ROMs over the past few months and have experienced audio delay above and beyond standard android audio latency in all of them, keeping current with the google play Mupen releases. I've also been trying n64oid on all said ROMs and found the audio delay to be almost nonexistent compared to Mupen.

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