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Programming Audio Effects in C# - CodeProject

    https://www.codeproject.com/Articles/3382/Programming-Audio-Effects-in-C-2
    This article is a logical continuation of my article A low-level audio player in C#in which I presented an application that uses the waveout API in C# through Interop to play a WAV file in a continuous loop. This time I will explain how to create a framework for implementing audio effects and how to extend the basic player to us…

Audio Effects SDK Programming Guide (Windows) :: …

    https://docs.nvidia.com/deeplearning/maxine/audio-effects-sdk-windows/index.html
    You can use the Audio Effects NvAFX_SetU32(effect, NVAFX_PARAM_USE_DEFAULT_GPU, 1) set function to allow the SDK to select the GPU on which to run the audio effect(s). The NvAFX_SetU32(NVAFX_PARAM_USE_DEFAULT_GPU) call is optional and should be called only once before an effect is loaded.

Audio Effects SDK Programming Guide (Linux) :: NVIDIA ...

    https://docs.nvidia.com/deeplearning/maxine/audio-effects-sdk-linux/index.html
    The Audio Effects SDK 1.0.5 for Linux provides audio effects for broadcast use cases with real-time audio processing. 1. Introducing the NVIDIA Audio Effects SDK for Linux. The NVIDIA® Audio Effects SDK for Linux provides the following audio effects for broadcast use cases with real-time audio processing: Denoising: Recordings of speech made outside of a …

Fundamentals of Audio Programming - Bjorn Roche

    http://stuff.bjornroche.com/fundamental-of-audio-programming-slides.pdf
    audio, otherwise drift is inevitable, although usually small. Audio clocks must be extremely stable or the sound quality suffers significantly, so most soundcards have crystal clocks built in. These clocks are ultimately the source of all audio timing. Trying to use something else as the source of timing is tricky to say the least.

Getting Started Programming Audio Signal ... - Hack Audio

    https://www.hackaudio.com/getting-started/
    Audio effects plug-ins and virtual instruments are examples of computer software that can be used to process and synthesize sound. Apps for mobile devices increase the portability, accessibility, and convenience of music making. There is similarity across all of these examples – computers were intentionally programmed to work with audio.

Audio Effects: The Beginner's Guide to Shaping Your …

    https://blog.landr.com/audio-effects-plugins-guide/
    Audio effects are hardware or software devices that manipulate how an audio signal sounds. Effects can be controlled via various parameters including rate, feedback or drive. They are useful when playing live or as studio tools while recording or mixing music. This article explains all the core effects: Modulation effects—Chorus, Tremolo, Flanger and Phaser; Time …

Sound Programming

    https://soundprogramming.net/
    Sound Programming. Welcome to the best collection of synthesizer, sampler, sequencer, drum machine, keyboard, and guitar synth manuals, specifications, and demos on the web. We love music and the technology that creates it. We're here to help you create more of it.

Soundly | The Complete Sound Effect Platform

    https://getsoundly.com/
    Edit & Effects. Add custom effects like pitch, speed and reverse. Preview in real-time, and have it instantly applied to the track when you drag it out. Rewire & More. Send audio through ReWire to supported applications and route audio to Pro Tools using our custom AAX-plugin. Speed. Soundly is natively coded for Mac and Windows, making it super snappy.

Download Free Sound Effects for Videos | Mixkit

    https://mixkit.co/free-sound-effects/
    Download free sound effects. Discover incredible free sound effects from our growing audio library to use in your next video editing project. All sound clips are royalty-free and can be used without attribution, plus no sign up is required. Our free sound effects license means you can use these sounds in both commercial and personal projects.

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