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procedural.audio - Gameaudio Podcast

    http://procedural.audio/
    Game Audio Podcast – Episode #54 – Beep Education. We are joined by Dr. Karen Collins to talk about Education, the Beep Documentary, and the continuing saga of world-traveling after a successful Kickstarter. Beep composer Leonard Paul talks about his role in the documentary, his roots in Procedural Audio and The School of Video Game Audio.

Procedural Audio Software

    http://www.procedural-audio.com/

    What is Procedural Audio? — Dara Crawford

      https://daracrawford.com/new-blog-3/what-is-procedural-audio

      Generative music - Wikipedia

        https://en.wikipedia.org/wiki/Generative_music

        What is procedural audio? (Introduction to) - YouTube

          https://www.youtube.com/watch?v=S274hqrS694

          Procedural Audio Now!

            https://proceduralaudionow.com/
            Aaron McLeran and Dan ReynoldsProcedural Audio in the new Unreal Audio Engine. May 18, 2017. Aaron McLeran and Dan Reynolds joined us over Skype to talk about the new procedural audio features in Unreal Engine 4.16. Aaron began with an introduction to UE4’s visual scripting system, Blueprint, picking out topics such as execution order, data ...

          Procedural Audio LODs | Tsugi Blog

            http://tsugi-studio.com/blog/2018/01/10/procedural-audio-lods/
            Procedural Audio LODs. January 10, 2018 January 6, 2022 tsugi-blog GameSynth, Procedural Audio, Tutorial. A useful technique when designing a procedural audio patch is to divide it based on different levels of details (LODs) of the sound we want to simulate.

          Procedural programming - Wikipedia

            https://en.wikipedia.org/wiki/Procedural_programming

            homepage - Lesound

              https://lesound.io/

              What’s The Deal With Procedural Game Audio?

                https://designingsound.org/2014/10/31/whats-the-deal-with-procedural-game-audio/

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