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Visual studio 2010, PortAudio DLL compile and linking ...

    https://stackoverflow.com/questions/10669187/visual-studio-2010-portaudio-dll-compile-and-linking-issues-c
    Afterwards I try to link my visual studio 2010 with portaudio_x86.lib and include the directory where it is located (The output folder of the .DLL creation)(Image 2 and 3) I myself have very poor experience with using external libraries and even less experience when compiling them yourself.

PortAudio: Building Portaudio for Windows with ASIO ...

    http://portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    Portaudio Windows ASIO with MSVC. This tutorial describes how to build PortAudio with ASIO support using MSVC from scratch, without an existing Visual Studio project.For instructions for building PortAudio (including ASIO support) using the bundled Visual Studio project file see the compiling instructions for Building PortAudio for Windows using Microsoft Visual Studio.

PortAudio: Building Portaudio for Windows with ASIO ...

    http://files.portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
    Portaudio Windows ASIO with MSVC. NOTE:This page is for building PortAudio using the legacy MSVC project files located in the msvc// directory.You can also use the cmake build system. This tutorial describes how to build PortAudio with ASIO support using MSVC from scratch, without an existing Visual Studio project.For instructions for building PortAudio (including ASIO support) …

How do I compile PortAudio on Windows in Visual Studio ...

    https://stackoverflow.com/questions/35264950/how-do-i-compile-portaudio-on-windows-in-visual-studio-community-2015
    You cannot run a .dll file even in visual studio as it is a library to support other applications that you would build PortAudio specifically streams audio it can be utilized either by placing the .dll file in the projects folder for the system main folder.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

PortAudio - an Open-Source Cross-Platform Audio API

    http://files.portaudio.com/download.html
    portaudio_v18_1.zip is old V18 posted 6/30/03; Daily Snapshots from the Git Repository. The daily snapshots are the latest, up-to-the-minute, V19 code pulled from the Git repository. Use these if you need the latest bug fix, and are also willing to risk getting the latest bug. "v19" trunk, The revised and enhanced V19 version of the PortAudio API.

Building PortAudio for Windows using Microsoft Visual Studio

    https://cxymm.net/article/codepython/30716317
    These instructions have been observed to succeed using Visual Studio 2010 as well. 1) Building PortAudio with DirectSound support requires the files dsound.h and dsconf.h . Download and install the DirectX SDK from http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=3021d52b-514e …

PortAudio

    http://ipv6.ncnu.org/Course/RTSP/portaudio.html
    In Visual Studio, press Ctrl-Shift-N to create a new project "PA01" (which stands for "PortAudio 01") as an "Empty Project". Because this solution only consists of a project, you don't need to check "Create directory for solution". Press Ctrl-Shift-A to add a new item in "Source Files". You may choose an arbitrary filename, or choose a filename ...

Portaudio static build error · Issue #8869 · microsoft ...

    https://github.com/microsoft/vcpkg/issues/8869
    Hi @stekyne, thanks for posting this issue.I have submitted a PR to fix this issue. Could you help try to confirm whether it work for you?

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