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SDL Audio vs PortAudio - Stack Overflow

    https://stackoverflow.com/questions/6415025/sdl-audio-vs-portaudio
    SDL supports large number of platforms and sound systems. But it is not very well optimized and it is difficult to extend any functionality which may be required at later stages. Whereas portaudio has everything which I need. Your opinions on using audio input/output libraries would be appreciated. sdl portaudio.

an Open-Source Cross-Platform Audio API - PortAudio

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

portaudio vs miniaudio - compare differences and reviews ...

    https://www.libhunt.com/compare-portaudio-vs-miniaudio
    The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives. Stars - the number of stars that a project has on GitHub.Growth - month over month growth in stars. Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.

miniaudio vs portaudio - compare differences and reviews ...

    https://www.libhunt.com/compare-miniaudio-vs-portaudio
    When comparing miniaudio and portaudio you can also consider the following projects: libsoundio - C library for cross-platform real-time audio input and output. soloud - Free, easy, portable audio engine for games. ffmpeg-kit - FFmpeg Kit for applications. Supports Android, Flutter, iOS, macOS, React Native and tvOS.

简单的C ++声音API 中国服务器网

    https://zgserver.com/c-api.html
    PortAudio SDL_Mixer OpenAL Soft FMOD (虽然我宁愿避免许可费) ALSA (也许有点太低级…) 最好的Caudio库的Linux; 有没有一个编程的方式来确定哪个进程在Windows XP上播放声音? ...

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/faq.html
    PortAudio is a cross platform, open-source, audio I/O library. It provides a very simple API for recording and/or playing sound using a simple callback function. PortAudio - an Open-Source Cross-Platform Audio API

RtAudio vs PortAudio (feature request) · Issue #80 ...

    https://github.com/LabSound/LabSound/issues/80
    johnwbyrd changed the title RtAudio vs PortAudio RtAudio vs PortAudio (feature request) Mar 26, 2018. Copy link Member meshula commented Mar 26, 2018. That's a great question. PortAudio and RtAudio both have much to recommend them. The original implementation was created with platforms in mind (Windows, macOS, Linux, etc.) RtAudio …

Playing Audio in C : C_Programming - reddit

    https://www.reddit.com/r/C_Programming/comments/5jmn71/playing_audio_in_c/
    If you just want to play background music, SDL+SDL_mixer or OpenAL+ALmixer are really easy ways to go. (I've been a long time user/sometimes contributor to SDL, and am the author of ALmixer and been involved with the history of OpenAL.) Basically just convert the audio to a WAV or some other codec that these libraries handle and it is pretty easy.

mix Alternatives - Go Audio/Music - LibHunt

    https://go.libhunt.com/mix-alternatives
    Even after selecting a hardware interface library such as PortAudio or C++ SDL 2.0, there remains a critical design problem to be solved. This design is a music application mixer. Most available options are geared towards Game development. Game audio mixers offer playback timing accuracy +/- 2 milliseconds.

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