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PortAudio: Opening a Stream Using Defaults

    http://www.portaudio.com/docs/v19-doxydocs/open_default_stream.html
    PortAudio. The next step is to open a stream, which is similar to opening a file. You can specify whether you want audio input and/or output, how many channels, the data format, sample rate, etc. Opening a ''default'' stream means opening the default input and output devices, which saves you the trouble of getting a list of devices and choosing ...

PortAudio: Example programs demonstrating PortAudio …

    http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
    Provides an example of how to post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer. file. paex_pink.c. Generate Pink Noise using Gardner method. file. paex_read_write_wire.c. Tests full duplex blocking I/O by passing input straight to …

Audio::PortAudio - metacpan.org

    https://metacpan.org/pod/Audio::PortAudio
    PortAudio provides direct access to the audio inputs and outputs using raw sample data at a fixed sample rate. The PortAudio library is available for many platforms including Windows, Macintosh (8,9,X), Unix / Linux (OSS, ALSA & JACK), SGI, and BeOS. ... PortAudio::Stream objects. To create a stream you need to select a host API and a device ...

c++ - Portaudio Callback Function Example - Stack Overflow

    https://stackoverflow.com/questions/26172522/portaudio-callback-function-example
    I've configured the portaudio stream the same way as in the portaudio tutorials: err = Pa_OpenDefaultStream( &stream, 0, /* no input channels */ 2, /* stereo output */ paFloat32, /* 32 bit floating point output */ SAMPLE_RATE, paFramesPerBufferUnspecified, /* frames per buffer, i.e. the number of sample frames that PortAudio will request from ...

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/links.html
    PortAudio is a cross platform, open-source, audio I/O library. It provides a very simple API for recording and/or playing sound using a simple callback function.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

PortAudio example · GitHub

    https://gist.github.com/zhaostu/fb197be2a465efc35b8e
    PortAudio example. GitHub Gist: instantly share code, notes, and snippets.

CL-PortAudio references - GitHub Pages

    https://filonenko-mikhail.github.io/cl-portaudio/
    The sample rate of the stream in Hertz (samples per second). In cases where the hardware sample rate is inaccurate and PortAudio is aware of it, the value of this field may be different from the sample-rate parameter passed to open-stream.

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