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SlackBuilds.org - portaudio

    https://slackbuilds.org/repository/14.2/development/portaudio/
    14.2 > Development > portaudio (v190600_20161030) PortAudio provides a very simple API for recording and/or playing. sound using a simple callback function or a blocking read/write. interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list. available audio devices, etc.

[SOLVED] PCSX2 portaudio dep fails to make (32bit)

    https://www.linuxquestions.org/questions/slackware-14/pcsx2-portaudio-dep-fails-to-make-32bit-4175598380/
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SlackBuilds.org - PyAudio

    https://slackbuilds.org/repository/14.2/python/PyAudio/
    14.2 > Python > PyAudio (0.2.11) PyAudio provides Python bindings for PortAudio, the cross-platform audio I/O library. With PyAudio, you can easily use Python to play and record audio on a variety of platforms.

Portaudio Download (APK, EOPKG, IPK, PKG, RPM, TGZ, TXZ ...

    https://pkgs.org/download/portaudio
    Alpine Main aarch64 Official portaudio-19.7.0-r0.apk: A cross-platform, open-source C language library for real-time audio input and output: Alpine Main x86_64 Official portaudio-19.7.0-r0.apk

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

SlackBuilds.org - pcsx2

    https://slackbuilds.org/repository/14.2/games/pcsx2/
    14.2 > Games > pcsx2 (1.6.0) PCSX2 is an open source Playstation 2 emulator. Its purpose is to mimic the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. portaudio is an optional dependency.

SlackBuilds.org - mhwaveedit

    https://slackbuilds.org/repository/14.0/audio/mhwaveedit/
    14.0 > Audio > mhwaveedit (1.4.20) mhWaveEdit is a graphical program for editing, playing, and recording sound files. It is lightweight, portable, user-friendly, and handles

SlackBuilds.org - mpv

    https://slackbuilds.org/repository/14.1/multimedia/mpv/
    mpv is a movie player based on MPlayer and mplayer2. It shares some features. with the former projects while introducing many more. It supports a wide. variety of video file formats, audio and video codecs, and subtitle types. optional: docutils, lua, libquvi, lirc, libbluray, libdvdnav, enca, ladspa_sdk, SDL2, jack-audio-connection-kit ...

SlackBuilds.org - fluidsynth

    https://slackbuilds.org/repository/14.2/audio/fluidsynth/
    FluidSynth is a software real-time synthesizer based on the Soundfont. 2 specifications. FluidSynth reads and handles MIDI events from the. MIDI input device. It is the software analogue of a MIDI synthesizer. FluidSynth can also play MIDI files using a Soundfont. Optional dependencies: ladspa_sdk, lash, portaudio, jack, SDL2,

howtos:emulators:pcsx2 - SlackDocs - Slackware

    https://docs.slackware.com/howtos:emulators:pcsx2
    Some are needed by pcsx2 executable itself, while some are needed by plugins. On 64bit (though multilib) Slackware, you need to make sure you will compile 32bit, not 64bit libraries. In shell, run: # . /etc/profile.d/32dev.sh # export ARCH=i486. That will make system use 32bit compiler to produce 32bit programs.

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