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c++ - Playing wav file with portaudio and sndfile - Stack ...

    https://stackoverflow.com/questions/29249657/playing-wav-file-with-portaudio-and-sndfile
    I have written a function to play a sound file using portaudio and sndfile. Unfortunately the sound quality is terrible. The sound is more like a hiss. The following is the source code of the function I am using. #define _GLIBCXX_USE_C99_MATH 1 #include "PlaySound_config.h" #include <boost/predef.h> #if !defined (USE_PORTAUDIO) // { # define ...

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc.

[Portaudio] Portaudio and playing a WAV file

    https://portaudio.music.columbia.narkive.com/LyZJ0ChV/and-playing-a-wav-file
    do is successfully play a WAV file with Portaudio and libsndfile. I have yet to figure that out so that's first on my list. What I do after is convolution with HRTF arrays, over-lap and add method and all kinds of fun DSP for real-time 3D sound placement and manipulation. It's cool stuff but I want to get it out

How to play wav file via PortAudio using libsndfile?

    https://portaudio.music.columbia.narkive.com/aZoiPThc/how-to-play-wav-file-via-portaudio-using-libsndfile
    I tried to play wav file using libsndfile for reading .wav. I don't know why but I get only a horrible high pitched sound :) Does anyone know what's wrong with this code? I use example from libsnd and example from PortAudio. "out/12345.wav" - 11025hz, 16bit, …

GitHub - yoggy/portplay: wav file player using portaudio

    https://github.com/yoggy/portplay
    $ portplay usage: portplay devide_id wav_file device_id list (Pa_GetDeviceInfo() result) 0: Built-in Microphone 1: Built-in Input 2: Built-in Output 3: UA-1EX $ portplay 2 ./path/to/example.wav …

GitHub - hosackm/wavplayer: Simple wav file player using ...

    https://github.com/hosackm/wavplayer
    Simple wav tools that make use of libsndfile and portaudio to read, write, and play wav files through a soundcard. This repository is mostly to acquiant myself with libsndfile and WAV files. To Build. These tools make use of the 3rd party libsndfile. Make sure to get the source for this submodule using the following:

PyAudio: PortAudio v19 Python Bindings

    https://people.csail.mit.edu/hubert/pyaudio/
    """ PyAudio Example: Play a WAVE file. """ import pyaudio import wave import sys CHUNK = 1024 if len (sys. argv) < 2: print ("Plays a wave file. \n\n Usage: %s filename.wav" % sys. argv [0]) sys. exit (-1) wf = wave. open (sys. argv [1], 'rb') p = pyaudio.

PortAudio: examples Directory Reference

    http://files.portaudio.com/docs/v19-doxydocs-dev/dir_d28a4824dc47e487b107a5db32ef43c4.html
    Play a sine wave for several seconds. file paex_sine_c++.cpp file paex_wmme_ac3.c Use WMME-specific interface to send raw AC3 data to a S/PDIF output. file paex_wmme_surround.c Use WMME-specific channelMask to request 5.1 surround sound output. file paex_write_sine.c Play a sine wave for several seconds using the blocking API (Pa_WriteStream())

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