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c++ - Playing wav file with portaudio and sndfile - Stack ...

    https://stackoverflow.com/questions/29249657/playing-wav-file-with-portaudio-and-sndfile
    I have written a function to play a sound file using portaudio and sndfile. Unfortunately the sound quality is terrible. The sound is more like a hiss. The following is the source code of the function I am using. #define _GLIBCXX_USE_C99_MATH 1 #include "PlaySound_config.h" #include <boost/predef.h> #if !defined (USE_PORTAUDIO) // { # define ...

music-player-core/portaudio-wavplay-demo.cpp at …

    https://github.com/albertz/music-player-core/blob/master/examples/portaudio-wavplay-demo.cpp
    Music player core Python module. Contribute to albertz/music-player-core development by creating an account on GitHub.

[Portaudio] Portaudio and playing a WAV file

    https://portaudio.music.columbia.narkive.com/LyZJ0ChV/and-playing-a-wav-file
    do is successfully play a WAV file with Portaudio and libsndfile. I have yet to figure that out so that's first on my list. What I do after is convolution with HRTF arrays, over-lap and add method and all kinds of fun DSP for real-time 3D sound placement and manipulation. It's cool stuff but I want to get it out

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc. The Portaudio Wiki is maintained by the community of ...

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/faq.html
    Create just one PortAudio stream. Then in the audio callback function, simply mix the two tones together by adding their samples. You will need to scale their amplitudes down so that they do not clip. In this example I generate two waveforms then mix them together with different amplitudes. I am using the paFloat32 data format.

How to play wav file via PortAudio using libsndfile?

    https://portaudio.music.columbia.narkive.com/aZoiPThc/how-to-play-wav-file-via-portaudio-using-libsndfile
    I tried to play wav file using libsndfile for reading .wav. I don't know why but I get only a horrible high pitched sound Does anyone know what's wrong with this code? I use example from libsnd and example from PortAudio. "out/12345.wav" - 11025hz, 16bit, …

GitHub - hosackm/wavplayer: Simple wav file player using ...

    https://github.com/hosackm/wavplayer
    wavtools Simple wav tools that make use of libsndfile and portaudio to read, write, and play wav files through a soundcard. This repository is mostly to acquiant myself with libsndfile and WAV files. To Build These tools make use of the 3rd party libsndfile. Make sure to get the source for this submodule using the following:

ATOMS : portaudio - play and record audio from your sound ...

    https://atoms.scilab.org/toolboxes/portaudio/0.2
    portaudio - play and record audio from your sound card pa_defaultinputdeviceid — Get current default input device ID pa_defaultoutputdeviceid — Get current default output device ID pa_deviceinfo — Information about audio device pa_getdevicecount — pa_gettlbxpath — pa_getversion — get version of used Portaudio library pa_getversiontext — get version of used …

PortAudio - an Open-Source Cross-Platform Audio API

    http://files.portaudio.com/download.html
    PortAudio is a cross platform, open-source, audio I/O library. It provides a very simple API for recording and/or playing sound using a simple callback function.

Python pyaudio - Recording and Playing Sound - CodersLegacy

    https://coderslegacy.com/python/pyaudio-recording-and-playing-sound/
    Pyaudio is a Python binding for PortAudio, a cross platform library for input and output of audio. This basically means that we can use Pyaudio to record and play sound across all platforms and Operating systems such as windows, Mac and Linux. Be sure to download and install the pyaudio library before trying any of the commands and functions ...

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