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PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

build - Building Portaudio on OSX 10.7.5 using SDK10.6 or ...

    https://stackoverflow.com/questions/13309864/building-portaudio-on-osx-10-7-5-using-sdk10-6-or-10-7-fails
    I just forgot to also add the path to the CoreAudio framework to the CFLAGS. Here is the final configure/build command for building portaudio on OSX 10.7.5 using SDK10.7 for architecture i386 & x86_64: Open a Terminal window in the portaudio directory and type: MACOSX_DEPLOYMENT_TARGET="10.7" ARCHFLAGS="-arch i386" CFLAGS="-O2 -g -Wall ...

Mac OS X Lion Installer - support.apple.com

    https://support.apple.com/kb/DL2077?locale=en_US
    Mac OS X 10.7 Lion is available for older systems that are not compatible with the latest version of macOS and requires the following: Mac computer with an Intel Core 2 Duo, Core i3, Core i5, Core i7, or Xeon processor

GitHub - Irdroid/LIRC-port-for-Mac-OS-X

    https://github.com/Irdroid/LIRC-port-for-Mac-OS-X
    Working LIRC port for Mac OS X. This is a working and tested LIRC port for Mac OS X . Tested with Mac OS X Mountain Lion and Mac OS X Mavericks. Features: Working driver for the Irdroid USB Infrared Transceiver / Irtoy; Working portaudio driver for using the sound card to generate output signals; Version. 0.9.3 git. Used hardware to test the port

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

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