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PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

GitHub - spatialaudio/portaudio-binaries: Pre-compiled ...

    https://github.com/spatialaudio/portaudio-binaries
    Open the file mxe/src/portaudio.mk and change --with-winapi=wmme,directx,wdmks,wasapi to --with-winapi=wmme,directx,wdmks,wasapi,asio (and make sure to keep the backslash at the end of the line). To the first line starting with "$(MAKE)", append " EXAMPLES= SELFTESTS=" (without the quotes). Delete the 4 lines before the last line …

PortAudio download | SourceForge.net

    https://sourceforge.net/projects/portaudio/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

Portaudio: Bindings for the Portaudio portable sound library

    https://docs.racket-lang.org/portaudio/index.html
    Portaudio itself (both the library and this package) are sample-rate-agnostic, and appear to work just fine for different sample rates. Most of the automated tests on portaudio use the classical "red book" CD sample rate of 44.1KHz, but some Windows audio devices only support 48KHz, and this appears to work fine with Portaudio.

FreshPorts -- audio/portaudio: Portable cross-platform ...

    https://www.freshports.org/audio/portaudio/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms. Many applications use PortAudio for …

audio - RtAudio or PortAudio, which one to use? - Stack ...

    https://stackoverflow.com/questions/5174393/rtaudio-or-portaudio-which-one-to-use
    The PortAudio Java bindings are oversimplified. For example, you cannot set exclusive mode or shared mode for device access, which is a shame because it effectively steals 7ms of less latency from you -- especially if you capture microphone input (where usually no shared access is necessary) under Windows 10.

software installation - How do I install and setup the ...

    https://askubuntu.com/questions/736238/how-do-i-install-and-setup-the-environment-for-using-portaudio/
    You may also need to copy portaudio.h, located in the include/ directory of PortAudio into your project. Note that you will usually need to link with the approriate libraries that you used, such as ALSA and JACK, as well as with librt and libpthread. For example: gcc main.c libportaudio.a -lrt -lm -lasound -ljack -pthread -o YOUR_BINARY Reference

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