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PortAudio: PortAudio on Windows, OS X or Linux via. …

    http://www.portaudio.com/docs/v19-doxydocs/compile_cmake.html
    "portaudio_static" for a static library and "portaudio" for a dynamic library; If you installed PortAudio as described above in Building PortAudio stand-alone on Windows, OS X or Linux and the install prefix you used (CMAKE_INSTALL_PREFIX) is in your system PATH or CMAKE_MODULE_PATH CMake variable, you should be able to use: find_package(portaudio)

PortAudio: Building Portaudio for Windows with ASIO ...

    http://portaudio.com/docs/v19-doxydocs-dev/compile_windows_asio_msvc.html
    For instructions for building PortAudio (including ASIO support) using the bundled Visual Studio project file see the compiling instructions for Building PortAudio for Windows using Microsoft Visual Studio. ASIO is a low latency audio API from Steinberg. To compile an ASIO application, you must first download the ASIO SDK from Steinberg.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

mhWaveEdit - Summary [Gna!]

    https://gna.org/projects/mhwaveedit
    mhWaveEdit is a graphical program for editing, playing and recording sound files. It is lightweight, portable, user-friendly and handles large files very well. The program itself has only simple editing features such as cut'n'paste and volume adjustment but it can also use Ladspa effect plugins and the effects provided by the SoX application.

GitHub - spatialaudio/portaudio-binaries: Pre-compiled ...

    https://github.com/spatialaudio/portaudio-binaries
    Open the file mxe/src/portaudio.mk and change --with-winapi=wmme,directx,wdmks,wasapi to --with-winapi=wmme,directx,wdmks,wasapi,asio (and make sure to keep the backslash at the end of the line). To the first line starting with "$ (MAKE)", append " EXAMPLES= SELFTESTS=" (without the quotes).

c - Continuous recording in PortAudio (from mic or output ...

    https://stackoverflow.com/questions/15690668/continuous-recording-in-portaudio-from-mic-or-output
    To interact with the data stream real-time you'll need a mechanism that either sleeps (busy waits on Windows) for the frame period (sample rate / samples per frame) or uses a thread synchronization primitive to trigger your thread int main that there is audio ready to be processed. This will give you access to each frame of data that PortAudio delivers during its …

PyAudio: Compilation Hints - Massachusetts Institute of ...

    https://people.csail.mit.edu/hubert/pyaudio/compilation.html
    PyAudio Compilation Hints. Here are some hints for compiling PortAudio and PyAudio on various platforms: General UNIX Guide: (GNU/Linux, Mac OS X, Cygwin) Microsoft Windows (native) Generally speaking, you must first install the PortAudio v19 library before building PyAudio.

mhWaveEdit – Freecode - SourceForge

    http://freshmeat.sourceforge.net/projects/mhwaveedit
    mhWaveEdit is a program for playing, editing, and recording sound files. It supports .wav files and a few other formats. It is good at editing both large and small files, and has support for 8/16/24/32-bit signed and unsigned sample formats.

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